Player 1 (): divbot 2.lua
vs
Player 2 (): simplebot3-yaz.js

backpauseplayforward
[ [ [10,6], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", ".............1.", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "............2..", "...............", ".2....3........", "...............", "...............", ], [ [10,5], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", ".............1.", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "............2..", "...............", ".2....3........", "...............", "...............", ], [ [11,5], // coordinates player 1 [12,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", ".............1.", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "............2..", "...............", ".2....3........", "...............", "...............", ], [ [11,4], // coordinates player 1 [13,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", ".............1.", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "............2..", "...............", ".2....3........", "...............", "...............", ], [ [12,4], // coordinates player 1 [13,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", ".............1.", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "............2..", "...............", ".2....3........", "...............", "...............", ], [ [12,3], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", ".............1.", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "............2..", "...............", ".2....3........", "...............", "...............", ], [ [13,3], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", ".............1.", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "............2..", "...............", ".2....3........", "...............", "...............", ], [ [13,3], // coordinates player 1 [13,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "............2..", "...............", ".2....3........", "...............", "...............", ], [ [13,4], // coordinates player 1 [12,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "............2..", "...............", ".2....3........", "...............", "...............", ], [ [13,5], // coordinates player 1 [12,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "............2..", "...............", ".2....3........", "...............", "...............", ], [ [13,6], // coordinates player 1 [12,5], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "............2..", "...............", ".2....3........", "...............", "...............", ], [ [13,7], // coordinates player 1 [12,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "............2..", "...............", ".2....3........", "...............", "...............", ], [ [13,8], // coordinates player 1 [12,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "............2..", "...............", ".2....3........", "...............", "...............", ], [ [13,9], // coordinates player 1 [12,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "............2..", "...............", ".2....3........", "...............", "...............", ], [ [13,10], // coordinates player 1 [12,9], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "............2..", "...............", ".2....3........", "...............", "...............", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "............2..", "...............", ".2....3........", "...............", "...............", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", ".2....3........", "...............", "...............", ], [ [11,10], // coordinates player 1 [11,10], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", ".2....3........", "...............", "...............", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", ".2....3........", "...............", "...............", ], [ [9,10], // coordinates player 1 [9,10], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", ".2....3........", "...............", "...............", ], [ [8,10], // coordinates player 1 [8,10], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", ".2....3........", "...............", "...............", ], [ [7,10], // coordinates player 1 [7,10], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", ".2....3........", "...............", "...............", ], [ [6,10], // coordinates player 1 [6,10], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", ".2....3........", "...............", "...............", ], [ [5,10], // coordinates player 1 [6,11], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", ".2....3........", "...............", "...............", ], [ [4,10], // coordinates player 1 [6,12], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", ".2....3........", "...............", "...............", ], [ [3,10], // coordinates player 1 [6,12], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", ], [ [3,11], // coordinates player 1 [5,12], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", ], [ [2,11], // coordinates player 1 [4,12], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", ], [ [2,12], // coordinates player 1 [3,12], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", ], [ [1,12], // coordinates player 1 [2,12], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", ], [ [1,12], // coordinates player 1 [1,12], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,11], // coordinates player 1 [2,12], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,10], // coordinates player 1 [3,12], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,9], // coordinates player 1 [3,11], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,8], // coordinates player 1 [3,10], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,7], // coordinates player 1 [3,9], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [3,8], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,6], // coordinates player 1 [3,7], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...3...........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,4], // coordinates player 1 [5,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,4], // coordinates player 1 [5,4], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".....2...3.....", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,4], // coordinates player 1 [5,4], // coordinates player 2 [0.5,2.0,0.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".........3.....", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.5,2.0,0.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".........3.....", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,4], // coordinates player 1 [7,4], // coordinates player 2 [0.5,2.0,0.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".........3.....", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,4], // coordinates player 1 [8,4], // coordinates player 2 [0.5,2.0,0.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".........3.....", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,4], // coordinates player 1 [9,4], // coordinates player 2 [0.5,2.0,0.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", ".........3.....", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,4], // coordinates player 1 [9,4], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,5], // coordinates player 1 [8,4], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,6], // coordinates player 1 [8,5], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.5,2.0,1.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,5], // coordinates player 1 [9,6], // coordinates player 2 [0.5,2.0,1.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,4], // coordinates player 1 [9,5], // coordinates player 2 [0.5,2.0,1.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,3], // coordinates player 1 [9,4], // coordinates player 2 [0.5,2.0,1.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,2], // coordinates player 1 [9,3], // coordinates player 2 [0.5,2.0,1.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,1], // coordinates player 1 [9,2], // coordinates player 2 [0.5,2.0,1.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,0], // coordinates player 1 [9,1], // coordinates player 2 [0.5,2.0,1.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,0], // coordinates player 1 [9,0], // coordinates player 2 [0.5,2.0,1.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,0], // coordinates player 1 [9,0], // coordinates player 2 [0.5,2.0,2.0], // item count player 1 [0.5,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]