Player 1 (): ForceBot.js
vs
Player 2 (): FRED.js

backpauseplayforward
[ [ [2,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "..1............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], [ [1,6], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "..1............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], [ [0,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "..1............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], [ [0,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "..1............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], [ [0,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "..1............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], [ [0,6], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "..1............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], [ [0,6], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "..1............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], [ [0,6], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "..1............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], [ [0,6], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], [ [0,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], [ [0,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], [ [0,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], [ [0,6], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], [ [0,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], [ [0,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], [ [0,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], [ [0,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], [ [0,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], [ [0,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], [ [0,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], [ [0,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....2.........", ".3.............", ".32............", "...............", ".2.............", "...............", "...............", "...3....3..3...", ], ["no winner (game aborted)"] ]