Player 1 (): next_gen.js
vs
Player 2 (): Wintergraupel 1.2.js

backpauseplayforward
[ [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...3...........", "....1..........", "...............", ".....3.........", ".2...3......2..", "...............", "......3........", "...............", "2..............", "...............", "...............", "...............", ], [ [1,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...3...........", "....1..........", "...............", ".....3.........", ".2...3......2..", "...............", "......3........", "...............", "2..............", "...............", "...............", "...............", ], [ [2,6], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...3...........", "....1..........", "...............", ".....3.........", ".2...3......2..", "...............", "......3........", "...............", "2..............", "...............", "...............", "...............", ], [ [3,6], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...3...........", "....1..........", "...............", ".....3.........", ".....3......2..", "...............", "......3........", "...............", "2..............", "...............", "...............", "...............", ], [ [4,6], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...3...........", "....1..........", "...............", ".....3.........", ".....3......2..", "...............", "......3........", "...............", "2..............", "...............", "...............", "...............", ], [ [4,5], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...3...........", "....1..........", "...............", ".....3.........", ".....3......2..", "...............", "......3........", "...............", "2..............", "...............", "...............", "...............", ], [ [4,4], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...3...........", "....1..........", "...............", ".....3.........", ".....3......2..", "...............", "......3........", "...............", "2..............", "...............", "...............", "...............", ], [ [4,4], // coordinates player 1 [0,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...3...........", "...............", "...............", ".....3.........", ".....3......2..", "...............", "......3........", "...............", "2..............", "...............", "...............", "...............", ], [ [3,4], // coordinates player 1 [0,11], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...3...........", "...............", "...............", ".....3.........", ".....3......2..", "...............", "......3........", "...............", "2..............", "...............", "...............", "...............", ], [ [3,3], // coordinates player 1 [0,11], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...3...........", "...............", "...............", ".....3.........", ".....3......2..", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [3,3], // coordinates player 1 [1,11], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".....3......2..", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [2,3], // coordinates player 1 [2,11], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".....3......2..", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [1,3], // coordinates player 1 [3,11], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".....3......2..", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [1,2], // coordinates player 1 [4,11], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".....3......2..", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [1,1], // coordinates player 1 [5,11], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".....3......2..", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [1,0], // coordinates player 1 [6,11], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".....3......2..", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [1,0], // coordinates player 1 [6,10], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".....3......2..", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [2,0], // coordinates player 1 [6,9], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".....3......2..", "...............", "......3........", "...............", "...............", "...............", "...............", "...............", ], [ [3,0], // coordinates player 1 [6,9], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".....3......2..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,0], // coordinates player 1 [5,9], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".....3......2..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,0], // coordinates player 1 [5,8], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".....3......2..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,1], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".....3......2..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,2], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,3], // coordinates player 1 [5,6], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,4], // coordinates player 1 [5,6], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]