Player 1 (): ForceBot.js
vs
Player 2 (): rainbowlettuce.js

backpauseplayforward
[ [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "........3...", "........2...", ".3..........", ".....3......", "............", "......1...3.", "........2.2.", "...........3", ], [ [0,5], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "........3...", "........2...", ".3..........", ".....3......", "............", "......1...3.", "........2.2.", "...........3", ], [ [0,5], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "........3...", "........2...", "............", ".....3......", "............", "......1...3.", "........2.2.", "...........3", ], [ [0,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "........3...", "........2...", "............", ".....3......", "............", "......1...3.", "........2.2.", "...........3", ], [ [0,5], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "........3...", "........2...", "............", ".....3......", "............", "......1...3.", "........2.2.", "...........3", ], [ [0,5], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "........3...", "........2...", "............", ".....3......", "............", "......1...3.", "........2.2.", "...........3", ], [ [0,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "........3...", "........2...", "............", ".....3......", "............", "......1...3.", "........2.2.", "...........3", ], [ [0,5], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "........3...", "........2...", "............", ".....3......", "............", "......1...3.", "........2.2.", "...........3", ], [ [0,5], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "........3...", "........2...", "............", ".....3......", "............", "......1...3.", "........2.2.", "...........3", ], [ [0,5], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "........3...", "........2...", "............", ".....3......", "............", "......1...3.", "........2.2.", "...........3", ], [ [0,5], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "........3...", "........2...", "............", ".....3......", "............", "......1...3.", "........2.2.", "...........3", ], [ [0,5], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "........3...", "........2...", "............", ".....3......", "............", "......1...3.", "........2.2.", "...........3", ], [ [0,5], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "........3...", "........2...", "............", ".....3......", "............", "......1...3.", "........2.2.", "...........3", ], [ [0,5], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "........3...", "........2...", "............", ".....3......", "............", "......1...3.", "........2.2.", "...........3", ], [ [0,5], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "........3...", "........2...", "............", ".....3......", "............", "......1...3.", "........2.2.", "...........3", ], [ [0,5], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "........3...", "........2...", "............", ".....3......", "............", "......1...3.", "........2.2.", "...........3", ], [ [0,5], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "........3...", "........2...", "............", ".....3......", "............", "......1...3.", "........2.2.", "...........3", ], [ [0,5], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "........3...", "........2...", "............", ".....3......", "............", "......1...3.", "........2.2.", "...........3", ], [ [0,5], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "........3...", "........2...", "............", ".....3......", "............", "......1...3.", "........2.2.", "...........3", ], [ [0,5], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "........3...", "........2...", "............", ".....3......", "............", "......1...3.", "........2.2.", "...........3", ], ["no winner (game aborted)"] ]