Player 1 (): Bae.js
vs
Player 2 (): JIMISBAE.js

backpauseplayforward
[ [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", "31...2", ".3..3.", "3...3.", ".....2", ], [ [1,2], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", "31...2", ".3..3.", "3...3.", ".....2", ], [ [1,2], // coordinates player 1 [2,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", "3....2", ".3..3.", "3...3.", ".....2", ], [ [0,2], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", "3....2", ".3..3.", "3...3.", ".....2", ], [ [0,2], // coordinates player 1 [1,3], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", ".....2", ".3..3.", "3...3.", ".....2", ], [ [0,3], // coordinates player 1 [1,3], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", ".....2", "....3.", "3...3.", ".....2", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", ".....2", "....3.", "3...3.", ".....2", ], [ [0,3], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", ".....2", "....3.", "3...3.", ".....2", ], [ [0,3], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", ".....2", "....3.", "....3.", ".....2", ], [ [0,2], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", ".....2", "....3.", "....3.", ".....2", ], [ [0,1], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", ".....2", "....3.", "....3.", ".....2", ], [ [0,0], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", ".....2", "....3.", "....3.", ".....2", ], [ [0,0], // coordinates player 1 [1,5], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", ".....2", "....3.", "....3.", ".....2", ], [ [1,0], // coordinates player 1 [2,5], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", ".....2", "....3.", "....3.", ".....2", ], [ [1,0], // coordinates player 1 [1,5], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", ".....2", "....3.", "....3.", ".....2", ], [ [0,0], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", ".....2", "....3.", "....3.", ".....2", ], [ [0,1], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", ".....2", "....3.", "....3.", ".....2", ], [ [0,0], // coordinates player 1 [1,5], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", ".....2", "....3.", "....3.", ".....2", ], [ [0,0], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", ".....2", "....3.", "....3.", ".....2", ], [ [0,0], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", ".....2", "....3.", "....3.", ".....2", ], [ [0,0], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", ".....2", "....3.", "....3.", ".....2", ], [ [0,0], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", ".....2", "....3.", "....3.", ".....2", ], [ [0,0], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", ".....2", "....3.", "....3.", ".....2", ], [ [0,1], // coordinates player 1 [0,3], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", ".....2", "....3.", "....3.", ".....2", ], [ [1,1], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", ".2....", ".....2", "....3.", "....3.", ".....2", ], [ [1,1], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", ".....2", "....3.", "....3.", ".....2", ], [ [0,1], // coordinates player 1 [1,1], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", ".....2", "....3.", "....3.", ".....2", ], [ [0,1], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", ".....2", "....3.", "....3.", ".....2", ], [ [0,2], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", ".....2", "....3.", "....3.", ".....2", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", ".....2", "....3.", "....3.", ".....2", ], [ [0,0], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", ".....2", "....3.", "....3.", ".....2", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", ".....2", "....3.", "....3.", ".....2", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "......", ".....2", "....3.", "....3.", ".....2", ], ["no winner (game aborted)"] ]