Player 1 (): Whiterock.js
vs
Player 2 (): shiner more penalty.js

backpauseplayforward
[ [ [6,2], // coordinates player 1 [6,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "......2........", ".3.............", ".......3.......", "...............", "......2........", "...............", ".........3.....", ".............3.", "......3........", "1..............", "...............", "...............", ], [ [6,3], // coordinates player 1 [6,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "......2........", ".3.............", ".......3.......", "...............", "......2........", "...............", ".........3.....", ".............3.", "......3........", "1..............", "...............", "...............", ], [ [6,3], // coordinates player 1 [6,3], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "...............", ".3.............", ".......3.......", "...............", "......2........", "...............", ".........3.....", ".............3.", "......3........", "1..............", "...............", "...............", ], [ [6,4], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "...............", ".3.............", ".......3.......", "...............", "......2........", "...............", ".........3.....", ".............3.", "......3........", "1..............", "...............", "...............", ], [ [6,5], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "...............", ".3.............", ".......3.......", "...............", "......2........", "...............", ".........3.....", ".............3.", "......3........", "1..............", "...............", "...............", ], [ [6,6], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "...............", ".3.............", ".......3.......", "...............", "......2........", "...............", ".........3.....", ".............3.", "......3........", "1..............", "...............", "...............", ], [ [6,7], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "...............", ".3.............", ".......3.......", "...............", "......2........", "...............", ".........3.....", ".............3.", "......3........", "1..............", "...............", "...............", ], [ [6,7], // coordinates player 1 [1,3], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "...............", ".3.............", ".......3.......", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "1..............", "...............", "...............", ], [ [6,6], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "...............", ".3.............", ".......3.......", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "1..............", "...............", "...............", ], [ [6,5], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "...............", "...............", ".......3.......", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "1..............", "...............", "...............", ], [ [7,5], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "...............", "...............", ".......3.......", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "1..............", "...............", "...............", ], [ [7,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "1..............", "...............", "...............", ], [ [6,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "1..............", "...............", "...............", ], [ [5,5], // coordinates player 1 [0,7], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "1..............", "...............", "...............", ], [ [4,5], // coordinates player 1 [0,8], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "1..............", "...............", "...............", ], [ [3,5], // coordinates player 1 [0,9], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "1..............", "...............", "...............", ], [ [2,5], // coordinates player 1 [0,10], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "1..............", "...............", "...............", ], [ [1,5], // coordinates player 1 [0,11], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "1..............", "...............", "...............", ], [ [0,5], // coordinates player 1 [0,12], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "1..............", "...............", "...............", ], [ [0,4], // coordinates player 1 [0,12], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "...............", "...............", "...............", ], [ [0,3], // coordinates player 1 [0,11], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "...............", "...............", "...............", ], [ [0,2], // coordinates player 1 [0,10], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "...............", "...............", "...............", ], [ [0,1], // coordinates player 1 [0,9], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "2..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "...............", "...............", "...............", ], [ [0,1], // coordinates player 1 [0,8], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "...............", "...............", "...............", ], [ [0,2], // coordinates player 1 [1,8], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "...............", "...............", "...............", ], [ [0,3], // coordinates player 1 [2,8], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "...............", "...............", "...............", ], [ [0,4], // coordinates player 1 [3,8], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "...............", "...............", "...............", ], [ [0,5], // coordinates player 1 [4,8], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "...............", "...............", "...............", ], [ [0,6], // coordinates player 1 [5,8], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "...............", "...............", "...............", ], [ [0,7], // coordinates player 1 [6,8], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "...............", "...............", "...............", ], [ [0,8], // coordinates player 1 [6,9], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "...............", "...............", "...............", ], [ [0,9], // coordinates player 1 [6,10], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [6,11], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "......3........", "...............", "...............", "...............", ], [ [0,11], // coordinates player 1 [6,11], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "...............", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [7,11], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "...............", "...............", "...............", "...............", ], [ [0,9], // coordinates player 1 [8,11], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "...............", "...............", "...............", "...............", ], [ [1,9], // coordinates player 1 [9,11], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "...............", "...............", "...............", "...............", ], [ [2,9], // coordinates player 1 [9,10], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "...............", "...............", "...............", "...............", ], [ [3,9], // coordinates player 1 [9,9], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".............3.", "...............", "...............", "...............", "...............", ], [ [4,9], // coordinates player 1 [9,9], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]