Player 1 (): SaltyLua.lua
vs
Player 2 (): Blender.js

backpauseplayforward
[ [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44443", ".3424", "..2.4", "1333.", ".2...", ], [ [2,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44443", ".3424", "..2.4", "1333.", ".2...", ], [ [2,2], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44443", ".3424", "....4", "1333.", ".2...", ], [ [2,1], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44443", ".3424", "....4", ".333.", ".2...", ], [ [2,1], // coordinates player 1 [1,3], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44443", ".3.24", "....4", ".333.", ".2...", ], [ [3,1], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44443", ".3.24", "....4", ".333.", ".2...", ], [ [3,1], // coordinates player 1 [1,4], // coordinates player 2 [0.0,2.0,0.0,1.0], // item count player 1 [1.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44443", ".3..4", "....4", ".333.", ".....", ], [ [3,0], // coordinates player 1 [2,4], // coordinates player 2 [0.0,2.0,0.0,1.0], // item count player 1 [1.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44443", ".3..4", "....4", ".333.", ".....", ], [ [3,0], // coordinates player 1 [2,3], // coordinates player 2 [0.0,2.0,0.0,2.0], // item count player 1 [1.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444.3", ".3..4", "....4", ".333.", ".....", ], [ [2,0], // coordinates player 1 [2,3], // coordinates player 2 [0.0,2.0,0.0,2.0], // item count player 1 [1.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444.3", ".3..4", "....4", ".3.3.", ".....", ], [ [2,0], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,0.0,3.0], // item count player 1 [1.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44..3", ".3..4", "....4", ".3.3.", ".....", ], [ [1,0], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,0.0,3.0], // item count player 1 [1.0,1.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44..3", ".3..4", "....4", ".3...", ".....", ], [ [1,0], // coordinates player 1 [2,3], // coordinates player 2 [0.0,2.0,0.0,4.0], // item count player 1 [1.0,1.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...3", ".3..4", "....4", ".3...", ".....", ], [ [1,1], // coordinates player 1 [1,3], // coordinates player 2 [0.0,2.0,0.0,4.0], // item count player 1 [1.0,1.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...3", ".3..4", "....4", ".3...", ".....", ], [ [1,1], // coordinates player 1 [1,3], // coordinates player 2 [0.0,2.0,1.0,4.0], // item count player 1 [1.0,1.0,3.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...3", "....4", "....4", ".....", ".....", ], ["no winner"] ]