Player 1 (): Shrek is Life.lua
vs
Player 2 (): islington.js

backpauseplayforward
[ [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....1..", "..............", "..............", "...........2..", ".....3........", ".3............", ".....3........", "..............", "..........3...", ".....2........", ".......3......", "..............", "..............", "..............", ], [ [0,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....1..", "..............", "..............", "...........2..", ".....3........", ".3............", ".....3........", "..............", "..........3...", ".....2........", ".......3......", "..............", "..............", "..............", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....1..", "..............", "..............", "...........2..", ".....3........", ".3............", ".....3........", "..............", "..........3...", ".....2........", ".......3......", "..............", "..............", "..............", ], [ [0,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....1..", "..............", "..............", "...........2..", ".....3........", ".3............", ".....3........", "..............", "..........3...", ".....2........", ".......3......", "..............", "..............", "..............", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....1..", "..............", "..............", "...........2..", ".....3........", ".3............", ".....3........", "..............", "..........3...", ".....2........", ".......3......", "..............", "..............", "..............", ], [ [0,6], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....1..", "..............", "..............", "...........2..", ".....3........", ".3............", ".....3........", "..............", "..........3...", ".....2........", ".......3......", "..............", "..............", "..............", ], [ [0,6], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....1..", "..............", "..............", "...........2..", ".....3........", ".3............", ".....3........", "..............", "..........3...", ".....2........", ".......3......", "..............", "..............", "..............", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....1..", "..............", "..............", "...........2..", ".....3........", ".3............", ".....3........", "..............", "..........3...", ".....2........", ".......3......", "..............", "..............", "..............", ], [ [0,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....1..", "..............", "..............", "...........2..", ".....3........", ".3............", ".....3........", "..............", "..........3...", ".....2........", ".......3......", "..............", "..............", "..............", ], [ [0,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....1..", "..............", "..............", "...........2..", ".....3........", ".3............", ".....3........", "..............", "..........3...", ".....2........", ".......3......", "..............", "..............", "..............", ], [ [0,6], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....1..", "..............", "..............", "...........2..", ".....3........", ".3............", ".....3........", "..............", "..........3...", ".....2........", ".......3......", "..............", "..............", "..............", ], [ [0,6], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....1..", "..............", "..............", "...........2..", ".....3........", ".3............", ".....3........", "..............", "..........3...", ".....2........", ".......3......", "..............", "..............", "..............", ], [ [0,6], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....1..", "..............", "..............", "...........2..", ".....3........", ".3............", ".....3........", "..............", "..........3...", ".....2........", ".......3......", "..............", "..............", "..............", ], [ [0,6], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....1..", "..............", "..............", "...........2..", ".....3........", ".3............", ".....3........", "..............", "..........3...", ".....2........", ".......3......", "..............", "..............", "..............", ], [ [0,6], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....1..", "..............", "..............", "...........2..", ".....3........", ".3............", ".....3........", "..............", "..........3...", ".....2........", ".......3......", "..............", "..............", "..............", ], [ [0,6], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2....1..", "..............", "..............", "...........2..", ".....3........", ".3............", ".....3........", "..............", "..........3...", ".....2........", ".......3......", "..............", "..............", "..............", ], ["no winner (game aborted)"] ]