Player 1 (): naive_guy.js
vs
Player 2 (): bmck.js

backpauseplayforward
[ [ [8,4], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...............", "..........3....", "...............", "..4............", "...............", "...............", "...........14..", ".3.4...........", "........3......", "...4...........", "...4......4....", "....3.2....3...", "......4........", ".......2......2", "...............", ], [ [9,4], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...............", "..........3....", "...............", "..4............", "...............", "...............", "...........14..", ".3.4...........", "........3......", "...4...........", "...4......4....", "....3.2....3...", "......4........", ".......2......2", "...............", ], [ [9,4], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...............", "..........3....", "...............", "..4............", "...............", "...............", "...........14..", ".3.4...........", "........3......", "...4...........", "...4......4....", "....3.2....3...", "......4........", ".......2......2", "...............", ], ["player 1 wins (opponent timed out)"] ]