Player 1 (): Stalker v1.0.lua
vs
Player 2 (): ANACONDA.js

backpauseplayforward
[ [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [5,7], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [5,6], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [6,6], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [6,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [6,4], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [6,5], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [6,6], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [6,7], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [5,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [4,7], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [5,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [6,7], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [7,7], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [7,8], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [7,7], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [7,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [6,8], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [5,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [6,8], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [5,8], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [5,7], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [5,6], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [5,7], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [5,6], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [5,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [4,7], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [4,8], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [4,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [4,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [5,6], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [5,5], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [5,6], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [5,7], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [5,8], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [5,9], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [5,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], [ [5,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....2.......", "............", "..........3.", "3...........", "............", ".......2....", "........3...", "............", "......3.....", "........1...", "..2........3", ], ["no winner (game aborted)"] ]