Player 1 (): Nearest v8.js
vs
Player 2 (): DarkGalvanicPhoenix_B.js

backpauseplayforward
[ [ [14,2], // coordinates player 1 [14,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...3..3........", "....1..........", "...........3...", ".....3.........", "...............", "........2......", ".............3.", "...............", "...............", "..2............", "...............", ], [ [14,3], // coordinates player 1 [13,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...3..3........", "....1..........", "...........3...", ".....3.........", "...............", "........2......", ".............3.", "...............", "...............", "..2............", "...............", ], [ [14,4], // coordinates player 1 [12,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...3..3........", "....1..........", "...........3...", ".....3.........", "...............", "........2......", ".............3.", "...............", "...............", "..2............", "...............", ], [ [14,5], // coordinates player 1 [11,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...3..3........", "....1..........", "...........3...", ".....3.........", "...............", "........2......", ".............3.", "...............", "...............", "..2............", "...............", ], [ [14,6], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...3..3........", "....1..........", "...........3...", ".....3.........", "...............", "........2......", ".............3.", "...............", "...............", "..2............", "...............", ], [ [13,6], // coordinates player 1 [9,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...3..3........", "....1..........", "...........3...", ".....3.........", "...............", "........2......", ".............3.", "...............", "...............", "..2............", "...............", ], [ [12,6], // coordinates player 1 [8,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...3..3........", "....1..........", "...........3...", ".....3.........", "...............", "........2......", ".............3.", "...............", "...............", "..2............", "...............", ], [ [11,6], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...3..3........", "....1..........", "...........3...", ".....3.........", "...............", "........2......", ".............3.", "...............", "...............", "..2............", "...............", ], [ [11,6], // coordinates player 1 [7,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...3..3........", "....1..........", "...............", ".....3.........", "...............", "........2......", ".............3.", "...............", "...............", "..2............", "...............", ], [ [11,7], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...3..3........", "....1..........", "...............", ".....3.........", "...............", "........2......", ".............3.", "...............", "...............", "..2............", "...............", ], [ [11,8], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...3..3........", "....1..........", "...............", ".....3.........", "...............", "........2......", ".............3.", "...............", "...............", "..2............", "...............", ], [ [11,9], // coordinates player 1 [7,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...3..3........", "....1..........", "...............", ".....3.........", "...............", "........2......", ".............3.", "...............", "...............", "..2............", "...............", ], [ [10,9], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...3..3........", "....1..........", "...............", ".....3.........", "...............", "........2......", ".............3.", "...............", "...............", "..2............", "...............", ], [ [9,9], // coordinates player 1 [7,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...3..3........", "....1..........", "...............", ".....3.........", "...............", "........2......", ".............3.", "...............", "...............", "..2............", "...............", ], [ [8,9], // coordinates player 1 [6,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...3..3........", "....1..........", "...............", ".....3.........", "...............", "........2......", ".............3.", "...............", "...............", "..2............", "...............", ], [ [8,9], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...3..3........", "....1..........", "...............", ".....3.........", "...............", "...............", ".............3.", "...............", "...............", "..2............", "...............", ], [ [8,8], // coordinates player 1 [5,4], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...3..3........", "....1..........", "...............", ".....3.........", "...............", "...............", ".............3.", "...............", "...............", "..2............", "...............", ], [ [8,7], // coordinates player 1 [5,5], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...3..3........", "....1..........", "...............", ".....3.........", "...............", "...............", ".............3.", "...............", "...............", "..2............", "...............", ], [ [7,7], // coordinates player 1 [4,5], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...3..3........", "....1..........", "...............", ".....3.........", "...............", "...............", ".............3.", "...............", "...............", "..2............", "...............", ], [ [6,7], // coordinates player 1 [4,5], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...3..3........", "...............", "...............", ".....3.........", "...............", "...............", ".............3.", "...............", "...............", "..2............", "...............", ], [ [5,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...3..3........", "...............", "...............", ".....3.........", "...............", "...............", ".............3.", "...............", "...............", "..2............", "...............", ], [ [5,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...3..3........", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", "...............", "..2............", "...............", ], [ [5,6], // coordinates player 1 [4,8], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...3..3........", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", "...............", "..2............", "...............", ], [ [5,5], // coordinates player 1 [4,9], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...3..3........", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", "...............", "..2............", "...............", ], [ [5,4], // coordinates player 1 [4,10], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...3..3........", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", "...............", "..2............", "...............", ], [ [6,4], // coordinates player 1 [4,11], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...3..3........", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", "...............", "..2............", "...............", ], [ [6,4], // coordinates player 1 [4,12], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", "...............", "..2............", "...............", ], [ [5,4], // coordinates player 1 [3,12], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", "...............", "..2............", "...............", ], [ [4,4], // coordinates player 1 [3,13], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", "...............", "..2............", "...............", ], [ [3,4], // coordinates player 1 [2,13], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", "...............", "..2............", "...............", ], [ [3,4], // coordinates player 1 [2,13], // coordinates player 2 [0.0,1.0,4.0], // item count player 1 [1.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]