Player 1 (): islington.js
vs
Player 2 (): Fejfo's first bot.js

backpauseplayforward
[ [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [6,1], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [7,1], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [6,1], // coordinates player 1 [9,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [6,0], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [6,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [5,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [6,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [5,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [4,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [3,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [2,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [1,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [0,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [0,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [0,1], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [1,1], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [2,1], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [1,1], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [2,1], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [1,1], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [1,2], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [0,2], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [0,2], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [0,3], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [0,2], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], [ [0,2], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "......32...1", "............", "............", ".2..3.......", "............", ".3....3.....", "............", ".........2..", ".......3....", ], ["no winner (game aborted)"] ]