Player 1 (): Hagi.js
vs
Player 2 (): Tomorrow 4.js

backpauseplayforward
[ [ [3,14], // coordinates player 1 [3,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..3.........", "...............", "...............", "...............", ".3.............", "...............", "..1............", "...............", "...............", "...............", "3..........2...", "...............", ".3.............", "...............", "..2.........2..", ], [ [3,13], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..3.........", "...............", "...............", "...............", ".3.............", "...............", "..1............", "...............", "...............", "...............", "3..........2...", "...............", ".3.............", "...............", "..2.........2..", ], [ [3,12], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..3.........", "...............", "...............", "...............", ".3.............", "...............", "..1............", "...............", "...............", "...............", "3..........2...", "...............", ".3.............", "...............", "............2..", ], [ [3,11], // coordinates player 1 [2,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..3.........", "...............", "...............", "...............", ".3.............", "...............", "..1............", "...............", "...............", "...............", "3..........2...", "...............", ".3.............", "...............", "............2..", ], [ [3,10], // coordinates player 1 [2,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..3.........", "...............", "...............", "...............", ".3.............", "...............", "..1............", "...............", "...............", "...............", "3..........2...", "...............", ".3.............", "...............", "............2..", ], [ [3,9], // coordinates player 1 [1,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..3.........", "...............", "...............", "...............", ".3.............", "...............", "..1............", "...............", "...............", "...............", "3..........2...", "...............", ".3.............", "...............", "............2..", ], [ [3,8], // coordinates player 1 [1,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..3.........", "...............", "...............", "...............", ".3.............", "...............", "..1............", "...............", "...............", "...............", "3..........2...", "...............", "...............", "...............", "............2..", ], [ [3,7], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..3.........", "...............", "...............", "...............", ".3.............", "...............", "..1............", "...............", "...............", "...............", "3..........2...", "...............", "...............", "...............", "............2..", ], [ [3,6], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..3.........", "...............", "...............", "...............", ".3.............", "...............", "..1............", "...............", "...............", "...............", "3..........2...", "...............", "...............", "...............", "............2..", ], [ [2,6], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..3.........", "...............", "...............", "...............", ".3.............", "...............", "..1............", "...............", "...............", "...............", "3..........2...", "...............", "...............", "...............", "............2..", ], [ [2,6], // coordinates player 1 [2,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..3.........", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..........2...", "...............", "...............", "...............", "............2..", ], [ [2,5], // coordinates player 1 [1,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..3.........", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..........2...", "...............", "...............", "...............", "............2..", ], [ [2,4], // coordinates player 1 [1,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..3.........", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..........2...", "...............", "...............", "...............", "............2..", ], [ [1,4], // coordinates player 1 [0,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..3.........", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..........2...", "...............", "...............", "...............", "............2..", ], [ [1,4], // coordinates player 1 [0,10], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "............2..", ], [ [1,3], // coordinates player 1 [1,10], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "............2..", ], [ [1,2], // coordinates player 1 [2,10], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "............2..", ], [ [1,1], // coordinates player 1 [3,10], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "............2..", ], [ [1,0], // coordinates player 1 [4,10], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "............2..", ], [ [2,0], // coordinates player 1 [5,10], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "............2..", ], [ [2,0], // coordinates player 1 [6,10], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "............2..", ], [ [3,0], // coordinates player 1 [7,10], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "............2..", ], [ [4,0], // coordinates player 1 [8,10], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "............2..", ], [ [5,0], // coordinates player 1 [9,10], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "............2..", ], [ [5,0], // coordinates player 1 [10,10], // coordinates player 2 [1.0,0.0,3.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "............2..", ], ["player 1 wins"] ]