Player 1 (): violencia1.0.js
vs
Player 2 (): RandomGey.js

backpauseplayforward
[ [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", "..1..........", ".............", "........2....", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", "..1..........", ".............", "........2....", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [2,6], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", "..1..........", ".............", "........2....", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [2,5], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", "..1..........", ".............", "........2....", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [2,4], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", "..1..........", ".............", "........2....", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [2,3], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", "..1..........", ".............", "........2....", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [2,2], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", "..1..........", ".............", "........2....", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [2,1], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", "..1..........", ".............", "........2....", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [2,1], // coordinates player 1 [4,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", "........2....", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [3,1], // coordinates player 1 [3,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", "........2....", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [4,1], // coordinates player 1 [3,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", "........2....", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [5,1], // coordinates player 1 [2,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", "........2....", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [6,1], // coordinates player 1 [3,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", "........2....", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [7,1], // coordinates player 1 [3,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", "........2....", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,1], // coordinates player 1 [2,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", "........2....", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,2], // coordinates player 1 [2,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", "........2....", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [2,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", "........2....", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [2,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [3,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [3,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [4,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [4,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [4,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [5,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [5,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [5,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [4,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [5,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [5,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [5,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [5,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [6,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [6,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [7,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [6,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [6,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [6,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [5,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], [ [8,3], // coordinates player 1 [5,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".............", ".............", ".3...........", ".............", "...........3.", "............2", ".............", ".........3...", ".............", "...3.........", "...........2.", ], ["no winner (game aborted)"] ]