Player 1 (): LovethePI.js
vs
Player 2 (): Fun Bot.js

backpauseplayforward
[ [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "....3..........", ".........2.....", ], [ [5,10], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "....3..........", ".........2.....", ], [ [6,10], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "....3..........", ".........2.....", ], [ [5,10], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "....3..........", ".........2.....", ], [ [5,11], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "....3..........", ".........2.....", ], [ [5,12], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "....3..........", ".........2.....", ], [ [5,11], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "....3..........", ".........2.....", ], [ [5,12], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "....3..........", ".........2.....", ], [ [5,13], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "....3..........", ".........2.....", ], [ [4,13], // coordinates player 1 [13,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "....3..........", ".........2.....", ], [ [4,13], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "...............", ".........2.....", ], [ [4,12], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "...............", ".........2.....", ], [ [3,12], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "...............", ".........2.....", ], [ [4,12], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "...............", ".........2.....", ], [ [3,12], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "...............", ".........2.....", ], [ [2,12], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "...............", ".........2.....", ], [ [3,12], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "...............", ".........2.....", ], [ [2,12], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "...............", ".........2.....", ], [ [1,12], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "...............", ".........2.....", ], [ [0,12], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "...............", ".........2.....", ], [ [0,12], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "...............", ".........2.....", ], [ [0,11], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "...............", ".........2.....", ], [ [0,11], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "...............", ".........2.....", ], [ [0,10], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "...............", ".........2.....", ], [ [0,10], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "...............", ".........2.....", ], [ [0,11], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "...............", ".........2.....", ], [ [0,11], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1........32", "...............", "...............", "...........3...", "...............", "...............", "...............", ".........3.....", "...............", ".......2.......", "........3......", "...............", "...............", "...............", ".........2.....", ], ["no winner (game aborted)"] ]