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[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[3,5], // coordinates player 1
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[0.0,1.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[3,6], // coordinates player 1
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[0.0,1.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[4,7], // coordinates player 1
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[0.0,1.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,0.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,1.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[1,3,5,7], // item count in total (constant)
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[1,3,5,7], // item count in total (constant)
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[1,3,5,7], // item count in total (constant)
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,1.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,1.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,1.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,1.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,1.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,1.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[1,3,5,7], // item count in total (constant)
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,1.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,1.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,1.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,1.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,1.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,1.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,1.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,1.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,2.0], // item count player 1
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[0.0,1.0,0.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,2.0], // item count player 1
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[0.0,1.0,0.0,2.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,2.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,2.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,2.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,2.0], // item count player 1
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[0.0,1.0,0.0,2.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,2.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,2.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[
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[0.0,1.0,0.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,2.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,2.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,3.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,3.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,3.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,3.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,3.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,3.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,3.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,3.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,3.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,3.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[0.0,1.0,0.0,3.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[8,9], // coordinates player 2
[0.0,1.0,0.0,3.0], // item count player 1
[0.0,0.0,0.0,1.0], // item count player 2
[1,3,5,7], // item count in total (constant)
"..4.......",
".........3",
"..1.....34",
"........3.",
".3.......3",
"..2.......",
".4........",
"..........",
"2.........",
"..........",
],
["no winner (game aborted)"]
]