Player 1 (): Scarness.lua
vs
Player 2 (): RandomGey.js

backpauseplayforward
[ [ [4,11], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", ".3....3.....", "3...........", "............", ".....2......", "..........3.", "............", "............", "..3.........", "............", ], [ [3,11], // coordinates player 1 [5,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", ".3....3.....", "3...........", "............", ".....2......", "..........3.", "............", "............", "..3.........", "............", ], [ [2,11], // coordinates player 1 [5,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", ".3....3.....", "3...........", "............", ".....2......", "..........3.", "............", "............", "..3.........", "............", ], [ [2,10], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", ".3....3.....", "3...........", "............", ".....2......", "..........3.", "............", "............", "..3.........", "............", ], [ [2,10], // coordinates player 1 [5,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", ".3....3.....", "3...........", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [1,10], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", ".3....3.....", "3...........", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [0,10], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", ".3....3.....", "3...........", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [0,9], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", ".3....3.....", "3...........", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [0,8], // coordinates player 1 [5,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", ".3....3.....", "3...........", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [0,7], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", ".3....3.....", "3...........", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [0,6], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", ".3....3.....", "3...........", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [0,5], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", ".3....3.....", "3...........", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [0,4], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", ".3....3.....", "3...........", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [0,4], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", ".3....3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [0,3], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", ".3....3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [1,3], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", ".3....3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [1,3], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [1,2], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [1,1], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [1,0], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [2,0], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [3,0], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [4,0], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [5,0], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [5,0], // coordinates player 1 [0,6], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [6,0], // coordinates player 1 [0,5], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [7,0], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [8,0], // coordinates player 1 [0,5], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [9,0], // coordinates player 1 [0,5], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [10,0], // coordinates player 1 [1,5], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [11,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [11,0], // coordinates player 1 [2,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [11,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [11,0], // coordinates player 1 [2,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [11,0], // coordinates player 1 [2,5], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [11,0], // coordinates player 1 [2,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [11,0], // coordinates player 1 [2,3], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [11,0], // coordinates player 1 [2,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [11,0], // coordinates player 1 [2,5], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [11,0], // coordinates player 1 [2,6], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [11,0], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [11,0], // coordinates player 1 [3,7], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [11,0], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [11,0], // coordinates player 1 [3,7], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [11,0], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], [ [11,0], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".......2...1", "......3.....", "............", "............", ".....2......", "..........3.", "............", "............", "............", "............", ], ["no winner (game aborted)"] ]