Player 1 (): 5-heatbot.js
vs
Player 2 (): DarkGalvanicPhoenix_B.js

backpauseplayforward
[ [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "..2............", "...............", "...............", ".3.............", "...............", "...............", ".....3.........", "...............", "......3........", ".........2.....", "...............", "2..1...........", "...............", "....3..........", ], [ [6,1], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "..2............", "...............", "...............", ".3.............", "...............", "...............", ".....3.........", "...............", "......3........", ".........2.....", "...............", "2..1...........", "...............", "....3..........", ], [ [5,1], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "..2............", "...............", "...............", ".3.............", "...............", "...............", ".....3.........", "...............", "......3........", ".........2.....", "...............", "2..1...........", "...............", "....3..........", ], [ [4,1], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "..2............", "...............", "...............", ".3.............", "...............", "...............", ".....3.........", "...............", "......3........", ".........2.....", "...............", "2..1...........", "...............", "....3..........", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "..2............", "...............", "...............", ".3.............", "...............", "...............", ".....3.........", "...............", "......3........", ".........2.....", "...............", "2..1...........", "...............", "....3..........", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "..2............", "...............", "...............", ".3.............", "...............", "...............", ".....3.........", "...............", "......3........", ".........2.....", "...............", "2..1...........", "...............", "....3..........", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", ".3.............", "...............", "...............", ".....3.........", "...............", "......3........", ".........2.....", "...............", "2..1...........", "...............", "....3..........", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", ".3.............", "...............", "...............", ".....3.........", "...............", "......3........", ".........2.....", "...............", "2..1...........", "...............", "....3..........", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", ".3.............", "...............", "...............", ".....3.........", "...............", "......3........", ".........2.....", "...............", "2..1...........", "...............", "....3..........", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", ".3.............", "...............", "...............", ".....3.........", "...............", "......3........", ".........2.....", "...............", "2..1...........", "...............", "....3..........", ], [ [1,4], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", ".3.............", "...............", "...............", ".....3.........", "...............", "......3........", ".........2.....", "...............", "2..1...........", "...............", "....3..........", ], [ [1,4], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "......3........", ".........2.....", "...............", "2..1...........", "...............", "....3..........", ], [ [1,5], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "......3........", ".........2.....", "...............", "2..1...........", "...............", "....3..........", ], [ [1,6], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "......3........", ".........2.....", "...............", "2..1...........", "...............", "....3..........", ], [ [1,7], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "......3........", ".........2.....", "...............", "2..1...........", "...............", "....3..........", ], [ [2,7], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "......3........", ".........2.....", "...............", "2..1...........", "...............", "....3..........", ], [ [3,7], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "......3........", ".........2.....", "...............", "2..1...........", "...............", "....3..........", ], [ [4,7], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "......3........", ".........2.....", "...............", "2..1...........", "...............", "....3..........", ], [ [5,7], // coordinates player 1 [3,12], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "......3........", ".........2.....", "...............", "2..1...........", "...............", "....3..........", ], [ [5,7], // coordinates player 1 [3,12], // coordinates player 2 [0.0,0.5,2.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", "...............", "2..............", "...............", "....3..........", ], [ [5,8], // coordinates player 1 [2,12], // coordinates player 2 [0.0,0.5,2.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", "...............", "2..............", "...............", "....3..........", ], [ [5,9], // coordinates player 1 [1,12], // coordinates player 2 [0.0,0.5,2.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", "...............", "2..............", "...............", "....3..........", ], [ [6,9], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.5,2.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", ".........2.....", "...............", "2..............", "...............", "....3..........", ], [ [6,9], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.5,3.0], // item count player 1 [1.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", "...............", "...............", "...............", "....3..........", ], [ [6,9], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.5,3.0], // item count player 1 [1.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", "...............", "...............", "...............", "....3..........", ], ["player 1 wins (opponent threw an exception)"] ]