Player 1 (): TimeAdaptiveMinimax.js
vs
Player 2 (): Simpleton I.js

backpauseplayforward
[ [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3....2", "....3.", "..1.2.", "2....3", "....3.", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3....2", "....3.", "..1.2.", "2....3", "....3.", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3....2", "....3.", "....2.", "2....3", "....3.", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3....2", "....3.", "....2.", "2....3", "....3.", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3....2", "....3.", "....2.", "2....3", "....3.", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3....2", "....3.", "......", "2....3", "....3.", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3....2", "....3.", "......", "2....3", "....3.", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3....2", "......", "......", "2....3", "....3.", ], [ [5,2], // coordinates player 1 [5,2], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3....2", "......", "......", "2....3", "....3.", ], [ [5,3], // coordinates player 1 [5,1], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3....2", "......", "......", "2....3", "....3.", ], [ [5,4], // coordinates player 1 [5,0], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "3....2", "......", "......", "2....3", "....3.", ], [ [5,4], // coordinates player 1 [5,0], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....2", "......", "......", "2.....", "....3.", ], [ [4,4], // coordinates player 1 [5,1], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....2", "......", "......", "2.....", "....3.", ], [ [3,4], // coordinates player 1 [5,1], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......", "3.....", "......", "......", "2.....", "....3.", ], [ [2,4], // coordinates player 1 [4,1], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......", "3.....", "......", "......", "2.....", "....3.", ], [ [1,4], // coordinates player 1 [3,1], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......", "3.....", "......", "......", "2.....", "....3.", ], [ [1,4], // coordinates player 1 [3,1], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......", "3.....", "......", "......", "2.....", "....3.", ], ["player 2 wins (opponent return no move or an invalid move)"] ]