Player 1 (): Nearest.js
vs
Player 2 (): Alexander ThE Great.js

backpauseplayforward
[ [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], [ [2,9], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], [ [2,8], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], [ [2,7], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], [ [1,7], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], [ [0,7], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], [ [0,7], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], [ [0,7], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], [ [0,7], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], [ [0,7], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], [ [0,7], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], [ [0,7], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], [ [0,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], [ [0,7], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], [ [0,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], [ [0,7], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], [ [0,7], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], [ [0,7], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], [ [0,7], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], [ [0,7], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], [ [0,7], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], [ [0,7], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "......1....", ".........3.", "...3.......", "...........", "....2..3...", "...........", "....2......", "..........3", "....2......", "......3....", ], ["no winner (game aborted)"] ]