Player 1 (): shaw.752_OSU_v2.js
vs
Player 2 (): Fructivore DummyFix.js

backpauseplayforward
[ [ [13,7], // coordinates player 1 [13,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "....3..........", "...............", "..............3", ".....3.........", "...............", "...............", "...2...2..1....", ".......3.......", "...............", ".......2.......", "...............", "...............", ], [ [14,7], // coordinates player 1 [13,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "....3..........", "...............", "..............3", ".....3.........", "...............", "...............", "...2...2..1....", ".......3.......", "...............", ".......2.......", "...............", "...............", ], [ [14,6], // coordinates player 1 [13,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "....3..........", "...............", "..............3", ".....3.........", "...............", "...............", "...2...2..1....", ".......3.......", "...............", ".......2.......", "...............", "...............", ], [ [14,5], // coordinates player 1 [12,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "....3..........", "...............", "..............3", ".....3.........", "...............", "...............", "...2...2..1....", ".......3.......", "...............", ".......2.......", "...............", "...............", ], [ [14,5], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "....3..........", "...............", "...............", ".....3.........", "...............", "...............", "...2...2..1....", ".......3.......", "...............", ".......2.......", "...............", "...............", ], [ [13,5], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "....3..........", "...............", "...............", ".....3.........", "...............", "...............", "...2...2..1....", ".......3.......", "...............", ".......2.......", "...............", "...............", ], [ [12,5], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "....3..........", "...............", "...............", ".....3.........", "...............", "...............", "...2...2.......", ".......3.......", "...............", ".......2.......", "...............", "...............", ], [ [11,5], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "....3..........", "...............", "...............", ".....3.........", "...............", "...............", "...2...2.......", ".......3.......", "...............", ".......2.......", "...............", "...............", ], [ [11,4], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "....3..........", "...............", "...............", ".....3.........", "...............", "...............", "...2...2.......", ".......3.......", "...............", ".......2.......", "...............", "...............", ], [ [11,3], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "....3..........", "...............", "...............", ".....3.........", "...............", "...............", "...2...2.......", ".......3.......", "...............", ".......2.......", "...............", "...............", ], [ [11,2], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "....3..........", "...............", "...............", ".....3.........", "...............", "...............", "...2...2.......", ".......3.......", "...............", ".......2.......", "...............", "...............", ], [ [11,1], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "....3..........", "...............", "...............", ".....3.........", "...............", "...............", "...2...2.......", "...............", "...............", ".......2.......", "...............", "...............", ], [ [11,0], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "....3..........", "...............", "...............", ".....3.........", "...............", "...............", "...2...2.......", "...............", "...............", ".......2.......", "...............", "...............", ], [ [11,0], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", ".....3.........", "...............", "...............", "...2...2.......", "...............", "...............", ".......2.......", "...............", "...............", ], [ [10,0], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", ".....3.........", "...............", "...............", "...2...2.......", "...............", "...............", ".......2.......", "...............", "...............", ], [ [9,0], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", ".....3.........", "...............", "...............", "...2...2.......", "...............", "...............", ".......2.......", "...............", "...............", ], [ [8,0], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", ".....3.........", "...............", "...............", "...2...2.......", "...............", "...............", ".......2.......", "...............", "...............", ], [ [7,0], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", ".....3.........", "...............", "...............", "...2...2.......", "...............", "...............", ".......2.......", "...............", "...............", ], [ [6,0], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "...............", "...2...2.......", "...............", "...............", ".......2.......", "...............", "...............", ], [ [5,0], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "...............", "...2...2.......", "...............", "...............", ".......2.......", "...............", "...............", ], [ [4,0], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "...............", "...2...2.......", "...............", "...............", ".......2.......", "...............", "...............", ], [ [4,1], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "...............", "...2...2.......", "...............", "...............", ".......2.......", "...............", "...............", ], [ [4,2], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "...............", "...2...2.......", "...............", "...............", ".......2.......", "...............", "...............", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...2...2.......", "...............", "...............", ".......2.......", "...............", "...............", ], ["player 2 wins"] ]