Player 1 (): Test123.js
vs
Player 2 (): Alexander ThE Great.js

backpauseplayforward
[ [ [1,7], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", ".....3......", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", ".....3......", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", ".....3......", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", ".....3......", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", ".....3......", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", ".....3......", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", ".....3......", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", ".....3......", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", ".....3......", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", ".....3......", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", ".....3......", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", ".....3......", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", ".....3......", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", ".....3......", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", ".....3......", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", ".....3......", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", ".....3......", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", "............", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", "............", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", "............", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", "............", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", "............", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", "............", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", "............", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", "............", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", "............", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", "............", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", "............", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", "............", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", "............", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], [ [1,7], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....2.......", "......1.....", ".3......2...", "............", "............", "..........3.", "............", "............", "..2.....3...", "...3........", ], ["no winner (game aborted)"] ]