Player 1 (): MORTALBANANA.js
vs
Player 2 (): random.js

backpauseplayforward
[ [ [7,13], // coordinates player 1 [7,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", ".....1.........", "...............", "..3............", ], [ [7,12], // coordinates player 1 [7,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", ".....1.........", "...............", "..3............", ], [ [7,13], // coordinates player 1 [7,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", ".....1.........", "...............", "..3............", ], [ [7,14], // coordinates player 1 [8,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", ".....1.........", "...............", "..3............", ], [ [6,14], // coordinates player 1 [8,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", ".....1.........", "...............", "..3............", ], [ [7,14], // coordinates player 1 [7,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", ".....1.........", "...............", "..3............", ], [ [8,14], // coordinates player 1 [7,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", ".....1.........", "...............", "..3............", ], [ [8,13], // coordinates player 1 [6,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", ".....1.........", "...............", "..3............", ], [ [8,14], // coordinates player 1 [7,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", ".....1.........", "...............", "..3............", ], [ [8,14], // coordinates player 1 [6,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", ".....1.........", "...............", "..3............", ], [ [9,14], // coordinates player 1 [5,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", ".....1.........", "...............", "..3............", ], [ [9,14], // coordinates player 1 [4,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", ".....1.........", "...............", "..3............", ], [ [9,13], // coordinates player 1 [5,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", ".....1.........", "...............", "..3............", ], [ [9,12], // coordinates player 1 [5,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", ".....1.........", "...............", "..3............", ], [ [8,12], // coordinates player 1 [5,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", ".....1.........", "...............", "..3............", ], [ [9,12], // coordinates player 1 [5,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", ".....1.........", "...............", "..3............", ], [ [8,12], // coordinates player 1 [5,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", ".....1.........", "...............", "..3............", ], [ [9,12], // coordinates player 1 [5,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "..3............", ], [ [9,11], // coordinates player 1 [5,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "..3............", ], [ [9,12], // coordinates player 1 [5,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "..3............", ], [ [10,12], // coordinates player 1 [5,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "..3............", ], [ [10,11], // coordinates player 1 [5,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "..3............", ], [ [10,10], // coordinates player 1 [4,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "..3............", ], [ [10,9], // coordinates player 1 [4,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "..3............", ], [ [10,10], // coordinates player 1 [3,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "..3............", ], [ [10,9], // coordinates player 1 [3,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "..3............", ], [ [9,9], // coordinates player 1 [2,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "..3............", ], [ [9,8], // coordinates player 1 [2,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "..3............", ], [ [10,8], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "..3............", ], [ [11,8], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [10,8], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [10,7], // coordinates player 1 [1,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [9,7], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [9,8], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [10,8], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [9,8], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [10,8], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [10,7], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [10,8], // coordinates player 1 [2,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [10,9], // coordinates player 1 [2,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [9,9], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [9,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [10,10], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [10,11], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "..2............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [10,12], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [10,13], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [11,13], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [10,13], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [10,12], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [9,12], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [9,11], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [8,11], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [8,10], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [7,10], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [6,10], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", ], [ [6,10], // coordinates player 1 [3,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,11], // coordinates player 1 [3,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,11], // coordinates player 1 [4,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,10], // coordinates player 1 [4,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,11], // coordinates player 1 [3,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,12], // coordinates player 1 [4,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,12], // coordinates player 1 [4,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,11], // coordinates player 1 [5,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,11], // coordinates player 1 [6,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,12], // coordinates player 1 [6,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,11], // coordinates player 1 [6,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,11], // coordinates player 1 [7,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,11], // coordinates player 1 [7,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,11], // coordinates player 1 [7,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,11], // coordinates player 1 [6,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,12], // coordinates player 1 [6,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,12], // coordinates player 1 [5,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,12], // coordinates player 1 [5,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,12], // coordinates player 1 [6,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,11], // coordinates player 1 [6,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,10], // coordinates player 1 [5,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,10], // coordinates player 1 [4,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,10], // coordinates player 1 [5,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,10], // coordinates player 1 [5,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,10], // coordinates player 1 [4,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,9], // coordinates player 1 [4,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,9], // coordinates player 1 [4,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,10], // coordinates player 1 [3,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,10], // coordinates player 1 [2,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,11], // coordinates player 1 [3,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,11], // coordinates player 1 [2,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,11], // coordinates player 1 [1,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,10], // coordinates player 1 [0,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,11], // coordinates player 1 [1,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,12], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", ".3.............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,12], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,12], // coordinates player 1 [1,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,12], // coordinates player 1 [0,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,12], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,12], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,12], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,12], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,13], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,13], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,14], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,14], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,14], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,14], // coordinates player 1 [1,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,14], // coordinates player 1 [1,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,13], // coordinates player 1 [1,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,13], // coordinates player 1 [0,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,13], // coordinates player 1 [1,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,13], // coordinates player 1 [1,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...3........", "...............", "........3......", "...............", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner (game aborted)"] ]