Player 1 (): ninda-bot.js
vs
Player 2 (): Alexander ThE Great.js

backpauseplayforward
[ [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [5,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [5,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [4,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [3,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [2,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [3,0], // coordinates player 1 [5,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [3,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [4,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [4,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [4,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [4,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [3,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [4,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [3,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [3,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [3,3], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [3,4], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [3,3], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [2,3], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [1,3], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", ".2.............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [1,3], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [1,4], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [1,5], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [1,4], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [2,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [2,5], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [1,5], // coordinates player 1 [1,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [1,6], // coordinates player 1 [0,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [2,6], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [2,5], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [3,5], // coordinates player 1 [2,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [2,5], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [1,5], // coordinates player 1 [2,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [1,4], // coordinates player 1 [2,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [1,3], // coordinates player 1 [3,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [1,4], // coordinates player 1 [3,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [2,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [1,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "....2......3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,5], // coordinates player 1 [5,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,5], // coordinates player 1 [5,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,5], // coordinates player 1 [5,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,6], // coordinates player 1 [6,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,7], // coordinates player 1 [6,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,8], // coordinates player 1 [6,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [1,8], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,8], // coordinates player 1 [7,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,9], // coordinates player 1 [8,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,10], // coordinates player 1 [8,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,11], // coordinates player 1 [7,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,10], // coordinates player 1 [7,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,10], // coordinates player 1 [7,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,9], // coordinates player 1 [8,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [1,9], // coordinates player 1 [8,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [1,10], // coordinates player 1 [8,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,10], // coordinates player 1 [9,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,11], // coordinates player 1 [10,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,11], // coordinates player 1 [10,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "..........2....", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,10], // coordinates player 1 [10,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,9], // coordinates player 1 [10,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,9], // coordinates player 1 [9,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,9], // coordinates player 1 [10,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], [ [0,9], // coordinates player 1 [10,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.......3", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3.......1..", "...............", "........3......", ], ["no winner (game aborted)"] ]