Player 1 (): Limited Mover 0.2.js
vs
Player 2 (): CustardApple vg75.js

backpauseplayforward
[ [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "33...3.", "......2", "..3....", ".......", "..1....", "..2.3.2", ".......", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "33...3.", "......2", "..3....", ".......", "..1....", "..2.3.2", ".......", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "33...3.", "......2", "..3....", ".......", ".......", "..2.3.2", ".......", ], [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "33...3.", "......2", "..3....", ".......", ".......", "..2.3.2", ".......", ], [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "33...3.", "......2", "..3....", ".......", ".......", "....3.2", ".......", ], [ [2,4], // coordinates player 1 [3,5], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "33...3.", "......2", "..3....", ".......", ".......", "....3.2", ".......", ], [ [2,3], // coordinates player 1 [4,5], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "33...3.", "......2", "..3....", ".......", ".......", "....3.2", ".......", ], [ [2,2], // coordinates player 1 [4,5], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "33...3.", "......2", "..3....", ".......", ".......", "......2", ".......", ], [ [2,2], // coordinates player 1 [5,5], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "33...3.", "......2", ".......", ".......", ".......", "......2", ".......", ], [ [3,2], // coordinates player 1 [6,5], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "33...3.", "......2", ".......", ".......", ".......", "......2", ".......", ], [ [4,2], // coordinates player 1 [6,5], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "33...3.", "......2", ".......", ".......", ".......", ".......", ".......", ], [ [5,2], // coordinates player 1 [6,4], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "33...3.", "......2", ".......", ".......", ".......", ".......", ".......", ], [ [5,1], // coordinates player 1 [6,3], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "33...3.", "......2", ".......", ".......", ".......", ".......", ".......", ], [ [5,0], // coordinates player 1 [6,2], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "33...3.", "......2", ".......", ".......", ".......", ".......", ".......", ], [ [5,0], // coordinates player 1 [6,1], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "33.....", "......2", ".......", ".......", ".......", ".......", ".......", ], [ [4,0], // coordinates player 1 [6,1], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,2.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "33.....", ".......", ".......", ".......", ".......", ".......", ".......", ], [ [3,0], // coordinates player 1 [6,0], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,2.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "33.....", ".......", ".......", ".......", ".......", ".......", ".......", ], [ [2,0], // coordinates player 1 [5,0], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,2.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "33.....", ".......", ".......", ".......", ".......", ".......", ".......", ], [ [1,0], // coordinates player 1 [4,0], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,2.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "33.....", ".......", ".......", ".......", ".......", ".......", ".......", ], [ [1,0], // coordinates player 1 [3,0], // coordinates player 2 [0.5,0.5,3.0], // item count player 1 [0.5,2.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3......", ".......", ".......", ".......", ".......", ".......", ".......", ], ["no winner"] ]