Player 1 (): BitBot v. "Exodus".js
vs
Player 2 (): Robo #5.js

backpauseplayforward
[ [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4...", "4.2....", "4.....4", "3....2.", "...3..3", "3.324..", ".1....4", ], [ [0,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4...", "4.2....", "4.....4", "3....2.", "...3..3", "3.324..", ".1....4", ], [ [0,5], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4...", "4.2....", "4.....4", "3....2.", "...3..3", "3.324..", ".1....4", ], [ [0,5], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4...", "4.2....", "4.....4", ".....2.", "...3..3", "..324..", ".1....4", ], [ [0,4], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4...", "4.2....", "4.....4", ".....2.", "...3..3", "..324..", ".1....4", ], [ [0,3], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4...", "4.2....", "......4", ".....2.", "...3..3", "..324..", ".1....4", ], [ [0,2], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4...", "4.2....", "......4", ".....2.", "...3..3", "..324..", ".1....4", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4...", "..2....", "......4", ".....2.", "...3..3", "..324..", ".1....4", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..4...", "..2....", "......4", ".....2.", "...3..3", "..324..", ".1....4", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [0.0,0.0,1.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "...4...", "..2....", "......4", ".....2.", "...3..3", "..324..", ".1....4", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [0.0,0.0,1.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "...4...", "..2....", "......4", ".....2.", "...3..3", "..324..", ".1....4", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [0.0,0.0,1.0,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "...4...", "..2....", "......4", ".....2.", "...3..3", "..324..", ".1....4", ], ["player 1 wins (opponent threw an exception)"] ]