Player 1 (): BitBot v. "Exodus".js
vs
Player 2 (): FruitSammler I.6.js

backpauseplayforward
[ [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...1..", "...3...", "3.2...3", "3......", ".3.....", ".......", ".2.....", ], [ [3,5], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...1..", "...3...", "3.2...3", "3......", ".3.....", ".......", ".2.....", ], [ [2,5], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...1..", "...3...", "3.2...3", "3......", ".3.....", ".......", ".2.....", ], [ [1,5], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...1..", "...3...", "3.2...3", "3......", ".3.....", ".......", ".2.....", ], [ [0,5], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...1..", "...3...", "3.2...3", "3......", ".3.....", ".......", ".2.....", ], [ [0,4], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...1..", "...3...", "3.2...3", "3......", ".3.....", ".......", ".2.....", ], [ [0,3], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", "...3...", "3.2...3", "3......", ".3.....", ".......", ".2.....", ], [ [0,3], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", "...3...", "3.2...3", ".......", ".3.....", ".......", ".2.....", ], [ [0,2], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", "...3...", "3.2...3", ".......", ".3.....", ".......", ".2.....", ], [ [0,2], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", "...3...", "..2...3", ".......", ".3.....", ".......", ".2.....", ], [ [0,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", "...3...", "..2...3", ".......", ".3.....", ".......", ".2.....", ], [ [0,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", "...3...", "..2...3", ".......", ".3.....", ".......", ".2.....", ], [ [0,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "...3...", "......3", ".......", ".3.....", ".......", ".2.....", ], [ [1,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "...3...", "......3", ".......", ".3.....", ".......", ".2.....", ], [ [1,1], // coordinates player 1 [1,3], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "...3...", "......3", ".......", ".3.....", ".......", ".2.....", ], [ [1,2], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "...3...", "......3", ".......", ".3.....", ".......", ".2.....", ], [ [1,3], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "...3...", "......3", ".......", ".......", ".......", ".2.....", ], [ [1,4], // coordinates player 1 [1,5], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "...3...", "......3", ".......", ".......", ".......", ".2.....", ], [ [1,5], // coordinates player 1 [1,6], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "...3...", "......3", ".......", ".......", ".......", ".2.....", ], [ [1,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "...3...", "......3", ".......", ".......", ".......", ".......", ], ["player 2 wins"] ]