Player 1 (): Lunasa Prismriver.js
vs
Player 2 (): Denbot.js

backpauseplayforward
[ [ [14,8], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2...2........", "..1...........3", "...............", "...........4...", "........3......", "...............", "....3...2......", "...............", "44.............", "...........3...", "...........3...", "...............", "..........4....", ".......4.....4.", ".........4.....", ], [ [13,8], // coordinates player 1 [13,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2...2........", "..1...........3", "...............", "...........4...", "........3......", "...............", "....3...2......", "...............", "44.............", "...........3...", "...........3...", "...............", "..........4....", ".......4.....4.", ".........4.....", ], [ [13,9], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2...2........", "..1...........3", "...............", "...........4...", "........3......", "...............", "....3...2......", "...............", "44.............", "...........3...", "...........3...", "...............", "..........4....", ".......4.....4.", ".........4.....", ], [ [12,9], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2...2........", "..1...........3", "...............", "...........4...", "........3......", "...............", "....3...2......", "...............", "44.............", "...........3...", "...........3...", "...............", "..........4....", ".......4.....4.", ".........4.....", ], [ [11,9], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2...2........", "..1...........3", "...............", "...........4...", "........3......", "...............", "....3...2......", "...............", "44.............", "...........3...", "...........3...", "...............", "..........4....", ".......4.....4.", ".........4.....", ], [ [11,9], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2...2........", "..1...........3", "...............", "...........4...", "........3......", "...............", "....3...2......", "...............", "44.............", "...............", "...........3...", "...............", "..........4....", ".......4.....4.", ".........4.....", ], [ [11,10], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2...2........", "..1...........3", "...............", "...........4...", "........3......", "...............", "....3...2......", "...............", "44.............", "...............", "...........3...", "...............", "..........4....", ".......4.....4.", ".........4.....", ], [ [11,10], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2...2........", "..1...........3", "...............", "...........4...", "........3......", "...............", "....3...2......", "...............", "44.............", "...............", "...............", "...............", "..........4....", ".......4.....4.", ".........4.....", ], [ [11,11], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2...2........", "..1...........3", "...............", "...........4...", "........3......", "...............", "....3...2......", "...............", "44.............", "...............", "...............", "...............", "..........4....", ".......4.....4.", ".........4.....", ], [ [11,12], // coordinates player 1 [10,11], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2...2........", "..1...........3", "...............", "...........4...", "........3......", "...............", "....3...2......", "...............", "44.............", "...............", "...............", "...............", "..........4....", ".......4.....4.", ".........4.....", ], [ [10,12], // coordinates player 1 [10,12], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..2...2........", "..1...........3", "...............", "...........4...", "........3......", "...............", "....3...2......", "...............", "44.............", "...............", "...............", "...............", "..........4....", ".......4.....4.", ".........4.....", ], [ [10,12], // coordinates player 1 [10,12], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..2...2........", "..1...........3", "...............", "...........4...", "........3......", "...............", "....3...2......", "...............", "44.............", "...............", "...............", "...............", "...............", ".......4.....4.", ".........4.....", ], [ [10,13], // coordinates player 1 [9,12], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..2...2........", "..1...........3", "...............", "...........4...", "........3......", "...............", "....3...2......", "...............", "44.............", "...............", "...............", "...............", "...............", ".......4.....4.", ".........4.....", ], [ [9,13], // coordinates player 1 [9,13], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..2...2........", "..1...........3", "...............", "...........4...", "........3......", "...............", "....3...2......", "...............", "44.............", "...............", "...............", "...............", "...............", ".......4.....4.", ".........4.....", ], [ [8,13], // coordinates player 1 [9,14], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..2...2........", "..1...........3", "...............", "...........4...", "........3......", "...............", "....3...2......", "...............", "44.............", "...............", "...............", "...............", "...............", ".......4.....4.", ".........4.....", ], [ [7,13], // coordinates player 1 [9,14], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [0.0,0.0,1.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..2...2........", "..1...........3", "...............", "...........4...", "........3......", "...............", "....3...2......", "...............", "44.............", "...............", "...............", "...............", "...............", ".......4.....4.", "...............", ], [ [7,13], // coordinates player 1 [8,14], // coordinates player 2 [0.0,0.0,1.0,1.5], // item count player 1 [0.0,0.0,1.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..2...2........", "..1...........3", "...............", "...........4...", "........3......", "...............", "....3...2......", "...............", "44.............", "...............", "...............", "...............", "...............", ".............4.", "...............", ], [ [6,13], // coordinates player 1 [9,14], // coordinates player 2 [0.0,0.0,1.0,1.5], // item count player 1 [0.0,0.0,1.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..2...2........", "..1...........3", "...............", "...........4...", "........3......", "...............", "....3...2......", "...............", "44.............", "...............", "...............", "...............", "...............", ".............4.", "...............", ], [ [5,13], // coordinates player 1 [10,14], // coordinates player 2 [0.0,0.0,1.0,1.5], // item count player 1 [0.0,0.0,1.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..2...2........", "..1...........3", "...............", "...........4...", "........3......", "...............", "....3...2......", "...............", "44.............", "...............", "...............", "...............", "...............", ".............4.", "...............", ], [ [4,13], // coordinates player 1 [11,14], // coordinates player 2 [0.0,0.0,1.0,1.5], // item count player 1 [0.0,0.0,1.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..2...2........", "..1...........3", "...............", "...........4...", "........3......", "...............", "....3...2......", "...............", "44.............", "...............", "...............", "...............", "...............", ".............4.", "...............", ], [ [4,13], // coordinates player 1 [11,14], // coordinates player 2 [0.0,0.0,1.0,1.5], // item count player 1 [0.0,0.0,1.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "..2...2........", "..1...........3", "...............", "...........4...", "........3......", "...............", "....3...2......", "...............", "44.............", "...............", "...............", "...............", "...............", ".............4.", "...............", ], ["player 2 wins (opponent timed out)"] ]