Player 1 (): ninda-bot.js
vs
Player 2 (): $W@G.js

backpauseplayforward
[ [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [1,1], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [1,2], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [0,2], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [1,2], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,2], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,1], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [1,1], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,1], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,0], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,0], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,1], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,0], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [1,0], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [1,0], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [1,0], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,0], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,0], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,0], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [1,0], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [1,1], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,1], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,2], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [3,2], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [3,3], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [3,4], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [3,3], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [3,2], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [3,1], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [3,1], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,1], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,2], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [3,2], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [3,1], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [3,2], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,2], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [1,2], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [1,1], // coordinates player 1 [6,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3.......3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [1,0], // coordinates player 1 [6,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,0], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,0], // coordinates player 1 [7,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,1], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [3,1], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [3,0], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,0], // coordinates player 1 [7,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [2,1], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [3,1], // coordinates player 1 [7,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [3,0], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], [ [3,0], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..............3", "...............", "...............", "..........2..3.", "........2......", "...............", "...............", "...............", "...............", "...............", "...............", "...1...........", "....3..2.......", ], ["no winner (game aborted)"] ]