Player 1 (): Mainwing3.0.js
vs
Player 2 (): shiner more penalty.js

backpauseplayforward
[ [ [1,8], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", ".......3....", "............", "............", "............", "....3..2....", "............", "............", "....1.......", ], [ [1,9], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", ".......3....", "............", "............", "............", "....3..2....", "............", "............", "....1.......", ], [ [1,10], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", ".......3....", "............", "............", "............", "....3..2....", "............", "............", "....1.......", ], [ [1,11], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", ".......3....", "............", "............", "............", "....3..2....", "............", "............", "....1.......", ], [ [2,11], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", ".......3....", "............", "............", "............", ".......2....", "............", "............", "....1.......", ], [ [3,11], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", ".......3....", "............", "............", "............", ".......2....", "............", "............", "....1.......", ], [ [4,11], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", ".......3....", "............", "............", "............", ".......2....", "............", "............", "....1.......", ], [ [4,11], // coordinates player 1 [4,11], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", ".......3....", "............", "............", "............", ".......2....", "............", "............", "............", ], [ [4,10], // coordinates player 1 [5,11], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", ".......3....", "............", "............", "............", ".......2....", "............", "............", "............", ], [ [4,9], // coordinates player 1 [6,11], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", ".......3....", "............", "............", "............", ".......2....", "............", "............", "............", ], [ [4,8], // coordinates player 1 [7,11], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", ".......3....", "............", "............", "............", ".......2....", "............", "............", "............", ], [ [5,8], // coordinates player 1 [7,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", ".......3....", "............", "............", "............", ".......2....", "............", "............", "............", ], [ [6,8], // coordinates player 1 [7,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", ".......3....", "............", "............", "............", ".......2....", "............", "............", "............", ], [ [7,8], // coordinates player 1 [7,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", ".......3....", "............", "............", "............", ".......2....", "............", "............", "............", ], [ [7,8], // coordinates player 1 [7,8], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", ".......3....", "............", "............", "............", "............", "............", "............", "............", ], [ [7,7], // coordinates player 1 [7,7], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", ".......3....", "............", "............", "............", "............", "............", "............", "............", ], [ [7,6], // coordinates player 1 [7,6], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", ".......3....", "............", "............", "............", "............", "............", "............", "............", ], [ [7,5], // coordinates player 1 [7,5], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", ".......3....", "............", "............", "............", "............", "............", "............", "............", ], [ [7,4], // coordinates player 1 [7,4], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", ".......3....", "............", "............", "............", "............", "............", "............", "............", ], [ [7,4], // coordinates player 1 [7,4], // coordinates player 2 [1.0,0.5,0.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [7,3], // coordinates player 1 [6,4], // coordinates player 2 [1.0,0.5,0.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [7,2], // coordinates player 1 [6,3], // coordinates player 2 [1.0,0.5,0.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [6,2], // coordinates player 1 [6,2], // coordinates player 2 [1.0,0.5,0.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3...2.....", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [6,2], // coordinates player 1 [6,2], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3.........", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [6,1], // coordinates player 1 [6,1], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3.........", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3.2...", "............", "3.3.........", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "3.3.........", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [7,0], // coordinates player 1 [7,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "3.3.........", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", "3.3.........", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "3.3.........", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "3.3.........", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], ["player 2 wins (opponent threw an exception)"] ]