Player 1 (): The Hulk.js
vs
Player 2 (): DarkGalvanicPhoenix_B.js

backpauseplayforward
[ [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", ".......2....", ".........2..", "............", "............", "...........1", ".2.........3", ], [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", ".......2....", ".........2..", "............", "............", "...........1", ".2.........3", ], [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", ".......2....", ".........2..", "............", "............", "...........1", ".2.........3", ], [ [5,10], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", ".......2....", ".........2..", "............", "............", "...........1", ".2.........3", ], [ [6,10], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", ".......2....", ".........2..", "............", "............", "...........1", ".2.........3", ], [ [7,10], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", ".......2....", ".........2..", "............", "............", "...........1", ".2.........3", ], [ [8,10], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", ".......2....", ".........2..", "............", "............", "...........1", ".2.........3", ], [ [9,10], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", ".......2....", ".........2..", "............", "............", "...........1", ".2.........3", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", ".......2....", ".........2..", "............", "............", "...........1", ".2.........3", ], [ [11,10], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", ".......2....", ".........2..", "............", "............", "...........1", ".2.........3", ], [ [11,10], // coordinates player 1 [11,10], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", ".......2....", ".........2..", "............", "............", "............", ".2.........3", ], [ [11,11], // coordinates player 1 [11,9], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", ".......2....", ".........2..", "............", "............", "............", ".2.........3", ], [ [11,11], // coordinates player 1 [10,9], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", ".......2....", ".........2..", "............", "............", "............", ".2..........", ], [ [10,11], // coordinates player 1 [10,8], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", ".......2....", ".........2..", "............", "............", "............", ".2..........", ], [ [9,11], // coordinates player 1 [9,8], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", ".......2....", ".........2..", "............", "............", "............", ".2..........", ], [ [9,10], // coordinates player 1 [9,7], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", ".......2....", ".........2..", "............", "............", "............", ".2..........", ], [ [9,9], // coordinates player 1 [9,7], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", ".......2....", "............", "............", "............", "............", ".2..........", ], [ [8,9], // coordinates player 1 [8,7], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", ".......2....", "............", "............", "............", "............", ".2..........", ], [ [7,9], // coordinates player 1 [7,7], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", ".......2....", "............", "............", "............", "............", ".2..........", ], [ [6,9], // coordinates player 1 [7,6], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", ".......2....", "............", "............", "............", "............", ".2..........", ], [ [5,9], // coordinates player 1 [7,6], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", "............", "............", "............", "............", "............", ".2..........", ], [ [5,9], // coordinates player 1 [7,6], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "......3.....", "3...........", "..3.........", "............", "............", "............", "............", "............", ".2..........", ], ["player 1 wins (opponent threw an exception)"] ]