Player 1 (): EUCLID.js
vs
Player 2 (): Denbot.js

backpauseplayforward
[ [ [9,10], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3.......3", "4....3......", ".........2.1", "..2.........", "............", "...24.......", ".........3..", "4...........", "............", "......3.....", ".4.........4", ".......4..4.", ], [ [9,9], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3.......3", "4....3......", ".........2.1", "..2.........", "............", "...24.......", ".........3..", "4...........", "............", "......3.....", ".4.........4", ".......4..4.", ], [ [9,8], // coordinates player 1 [10,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3.......3", "4....3......", ".........2.1", "..2.........", "............", "...24.......", ".........3..", "4...........", "............", "......3.....", ".4.........4", ".......4..4.", ], [ [9,7], // coordinates player 1 [10,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3.......3", "4....3......", ".........2.1", "..2.........", "............", "...24.......", ".........3..", "4...........", "............", "......3.....", ".4.........4", ".......4....", ], [ [9,6], // coordinates player 1 [11,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3.......3", "4....3......", ".........2.1", "..2.........", "............", "...24.......", ".........3..", "4...........", "............", "......3.....", ".4.........4", ".......4....", ], [ [9,6], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3.......3", "4....3......", ".........2.1", "..2.........", "............", "...24.......", "............", "4...........", "............", "......3.....", ".4.........4", ".......4....", ], [ [9,5], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3.......3", "4....3......", ".........2.1", "..2.........", "............", "...24.......", "............", "4...........", "............", "......3.....", ".4..........", ".......4....", ], [ [9,4], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3.......3", "4....3......", ".........2.1", "..2.........", "............", "...24.......", "............", "4...........", "............", "......3.....", ".4..........", ".......4....", ], [ [9,4], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3.......3", "4....3......", ".........2.1", "..2.........", "............", "...24.......", "............", "4...........", "............", "......3.....", ".4..........", ".......4....", ], ["player 1 wins (opponent threw an exception)"] ]