Player 1 (): Ratchet.js
vs
Player 2 (): ninda-bot.js

backpauseplayforward
[ [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".........3..", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".........3..", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [8,1], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".........3..", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [7,1], // coordinates player 1 [9,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", ".........3..", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [8,1], // coordinates player 1 [9,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [9,1], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [9,0], // coordinates player 1 [8,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [10,0], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [10,1], // coordinates player 1 [8,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [10,0], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [10,0], // coordinates player 1 [8,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [10,0], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [10,0], // coordinates player 1 [8,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [9,0], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [10,0], // coordinates player 1 [7,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [10,0], // coordinates player 1 [7,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [9,0], // coordinates player 1 [7,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [8,0], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [9,0], // coordinates player 1 [7,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [10,0], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [10,0], // coordinates player 1 [8,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [9,0], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [8,0], // coordinates player 1 [6,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [9,0], // coordinates player 1 [6,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [9,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [10,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [11,1], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [11,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [11,0], // coordinates player 1 [9,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [10,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [10,1], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [11,1], // coordinates player 1 [8,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [11,0], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [11,1], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [11,2], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [11,1], // coordinates player 1 [8,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], [ [11,1], // coordinates player 1 [8,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", "............", "............", "....3.......", ".1..........", "............", "...2........", ".......3....", "...........2", "........3...", ], ["no winner (game aborted)"] ]