Player 1 (): DangerZone.js
vs
Player 2 (): FaceBroke4.js

backpauseplayforward
[ [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4.3.4", "234.4", "221.3", "4.343", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4.3.4", "234.4", "221.3", "4.343", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4.3.4", "234.4", "22..3", "4.343", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4.3.4", "234.4", "22..3", "4.343", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.5,0.5,0.0,0.0], // item count player 1 [0.5,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4.3.4", "234.4", "2...3", "4.343", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.5,0.5,0.0,0.0], // item count player 1 [0.5,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4.3.4", "234.4", "2...3", "4.343", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.5,1.0,0.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4.3.4", "234.4", "....3", "4.343", ], [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.0,0.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4.3.4", "234.4", "....3", "4.343", ], [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.5,0.0,0.0], // item count player 1 [0.5,1.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4.3.4", ".34.4", "....3", "4.343", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.5,1.5,0.0,0.0], // item count player 1 [0.5,1.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4.3.4", ".34.4", "....3", "4.343", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.5,1.5,0.5,0.0], // item count player 1 [0.5,1.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4.3.4", "..4.4", "....3", "4.343", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.5,1.5,0.5,0.0], // item count player 1 [0.5,1.5,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4.3.4", "..4.4", "....3", "4.343", ], [ [2,1], // coordinates player 1 [2,2], // coordinates player 2 [0.5,1.5,0.5,0.0], // item count player 1 [0.5,1.5,0.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4.3.4", "....4", "....3", "4.343", ], [ [2,1], // coordinates player 1 [2,3], // coordinates player 2 [0.5,1.5,1.5,0.0], // item count player 1 [0.5,1.5,0.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4...4", "....4", "....3", "4.343", ], [ [2,2], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.5,1.5,0.0], // item count player 1 [0.5,1.5,0.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4...4", "....4", "....3", "4.343", ], [ [2,3], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.5,1.5,0.0], // item count player 1 [0.5,1.5,1.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4...4", "....4", "....3", "4..43", ], [ [3,3], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.5,1.5,0.0], // item count player 1 [0.5,1.5,1.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4...4", "....4", "....3", "4..43", ], [ [4,3], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.5,1.5,0.0], // item count player 1 [0.5,1.5,1.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4...4", "....4", "....3", "4...3", ], [ [4,3], // coordinates player 1 [4,4], // coordinates player 2 [0.5,1.5,2.5,0.0], // item count player 1 [0.5,1.5,1.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4...4", "....4", ".....", "4...3", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.5,1.5,2.5,0.0], // item count player 1 [0.5,1.5,2.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4...4", "....4", ".....", "4....", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.5,1.5,2.5,0.0], // item count player 1 [0.5,1.5,2.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4...4", "....4", ".....", "4....", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.5,1.5,2.5,0.0], // item count player 1 [0.5,1.5,2.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4...4", "....4", ".....", "4....", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.5,1.5,2.5,0.5], // item count player 1 [0.5,1.5,2.5,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4...4", ".....", ".....", "4....", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.5,1.5,2.5,0.5], // item count player 1 [0.5,1.5,2.5,2.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4...4", ".....", ".....", "4....", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.5,1.5,2.5,1.0], // item count player 1 [0.5,1.5,2.5,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4....", ".....", ".....", "4....", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.5,1.5,2.5,1.0], // item count player 1 [0.5,1.5,2.5,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "4....", ".....", ".....", "4....", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.5,1.5,2.5,1.5], // item count player 1 [0.5,1.5,2.5,3.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4....", ".....", ".....", "4....", ], [ [4,1], // coordinates player 1 [3,0], // coordinates player 2 [0.5,1.5,2.5,1.5], // item count player 1 [0.5,1.5,2.5,3.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4....", ".....", ".....", "4....", ], [ [3,1], // coordinates player 1 [2,0], // coordinates player 2 [0.5,1.5,2.5,1.5], // item count player 1 [0.5,1.5,2.5,3.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4....", ".....", ".....", "4....", ], [ [2,1], // coordinates player 1 [1,0], // coordinates player 2 [0.5,1.5,2.5,1.5], // item count player 1 [0.5,1.5,2.5,3.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4....", ".....", ".....", "4....", ], [ [1,1], // coordinates player 1 [0,0], // coordinates player 2 [0.5,1.5,2.5,1.5], // item count player 1 [0.5,1.5,2.5,3.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4....", ".....", ".....", "4....", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.5,2.5,1.5], // item count player 1 [0.5,1.5,2.5,3.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4....", ".....", ".....", "4....", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.5,2.5,2.0], // item count player 1 [0.5,1.5,2.5,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", ".....", "4....", ], ["player 2 wins"] ]