Player 1 (): switcher4.js
vs
Player 2 (): carnivore.js

backpauseplayforward
[ [ [11,11], // coordinates player 1 [11,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..3.........", "............", "............", "....2.2.....", "............", "..........3.", "........3...", "............", ".........2..", ".....31.....", "............", ], [ [11,10], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..3.........", "............", "............", "....2.2.....", "............", "..........3.", "........3...", "............", ".........2..", ".....31.....", "............", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..3.........", "............", "............", "....2.2.....", "............", "..........3.", "........3...", "............", ".........2..", ".....31.....", "............", ], [ [9,10], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..3.........", "............", "............", "....2.2.....", "............", "..........3.", "........3...", "............", ".........2..", ".....31.....", "............", ], [ [8,10], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..3.........", "............", "............", "....2.2.....", "............", "..........3.", "........3...", "............", ".........2..", ".....31.....", "............", ], [ [7,10], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..3.........", "............", "............", "....2.2.....", "............", "..........3.", "........3...", "............", "............", ".....31.....", "............", ], [ [6,10], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..3.........", "............", "............", "....2.2.....", "............", "..........3.", "........3...", "............", "............", ".....31.....", "............", ], [ [6,10], // coordinates player 1 [7,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..3.........", "............", "............", "....2.2.....", "............", "..........3.", "........3...", "............", "............", ".....3......", "............", ], [ [5,10], // coordinates player 1 [7,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..3.........", "............", "............", "....2.2.....", "............", "..........3.", "........3...", "............", "............", ".....3......", "............", ], [ [5,10], // coordinates player 1 [7,7], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..3.........", "............", "............", "....2.2.....", "............", "..........3.", "........3...", "............", "............", "............", "............", ], [ [5,9], // coordinates player 1 [8,7], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..3.........", "............", "............", "....2.2.....", "............", "..........3.", "........3...", "............", "............", "............", "............", ], [ [5,8], // coordinates player 1 [8,7], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..3.........", "............", "............", "....2.2.....", "............", "..........3.", "............", "............", "............", "............", "............", ], [ [5,7], // coordinates player 1 [9,7], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..3.........", "............", "............", "....2.2.....", "............", "..........3.", "............", "............", "............", "............", "............", ], [ [5,6], // coordinates player 1 [9,6], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..3.........", "............", "............", "....2.2.....", "............", "..........3.", "............", "............", "............", "............", "............", ], [ [5,5], // coordinates player 1 [10,6], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..3.........", "............", "............", "....2.2.....", "............", "..........3.", "............", "............", "............", "............", "............", ], [ [5,4], // coordinates player 1 [10,6], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..3.........", "............", "............", "....2.2.....", "............", "............", "............", "............", "............", "............", "............", ], [ [4,4], // coordinates player 1 [9,6], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..3.........", "............", "............", "....2.2.....", "............", "............", "............", "............", "............", "............", "............", ], [ [4,4], // coordinates player 1 [8,6], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..3.........", "............", "............", "......2.....", "............", "............", "............", "............", "............", "............", "............", ], [ [5,4], // coordinates player 1 [8,5], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..3.........", "............", "............", "......2.....", "............", "............", "............", "............", "............", "............", "............", ], [ [6,4], // coordinates player 1 [7,5], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..3.........", "............", "............", "......2.....", "............", "............", "............", "............", "............", "............", "............", ], [ [6,4], // coordinates player 1 [7,4], // coordinates player 2 [1.0,2.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "..3.........", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], ["player 1 wins"] ]