Player 1 (): noob.js
vs
Player 2 (): DarkGalvanicPhoenix_B.js

backpauseplayforward
[ [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32...3", ".3...2", "....2.", "....3.", ".....1", ".3....", ], [ [5,5], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32...3", ".3...2", "....2.", "....3.", ".....1", ".3....", ], [ [5,4], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32...3", ".3...2", "....2.", "....3.", ".....1", ".3....", ], [ [5,4], // coordinates player 1 [5,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32...3", ".3...2", "....2.", "....3.", "......", ".3....", ], [ [4,4], // coordinates player 1 [5,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32...3", ".3...2", "....2.", "....3.", "......", ".3....", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32...3", ".3...2", "....2.", "....3.", "......", ".3....", ], [ [4,3], // coordinates player 1 [4,2], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32...3", ".3...2", "....2.", "......", "......", ".3....", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32...3", ".3...2", "......", "......", "......", ".3....", ], [ [5,2], // coordinates player 1 [4,1], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32...3", ".3...2", "......", "......", "......", ".3....", ], [ [5,1], // coordinates player 1 [5,1], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32...3", ".3...2", "......", "......", "......", ".3....", ], [ [5,1], // coordinates player 1 [5,1], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32...3", ".3....", "......", "......", "......", ".3....", ], [ [5,1], // coordinates player 1 [5,1], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32...3", ".3....", "......", "......", "......", ".3....", ], ["player 1 wins (opponent threw an exception)"] ]