Player 1 (): champu.js
vs
Player 2 (): DarkGalvanicPhoenix_3.js

backpauseplayforward
[ [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".1..2", ".343.", "22.34", "44343", "4..4.", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".1..2", ".343.", "22.34", "44343", "4..4.", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", ".343.", "22.34", "44343", "4..4.", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", ".343.", "22.34", "44343", "4..4.", ], [ [1,1], // coordinates player 1 [1,2], // coordinates player 2 [0.5,0.0,1.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", "..43.", "22.34", "44343", "4..4.", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.5,0.0,1.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", "..43.", "2..34", "44343", "4..4.", ], [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.5,0.0,1.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", "..43.", "2..34", "44343", "4..4.", ], [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.5,0.5,1.0,0.0], // item count player 1 [0.5,1.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", "..43.", "...34", "44343", "4..4.", ], [ [0,3], // coordinates player 1 [1,2], // coordinates player 2 [0.5,0.5,1.0,0.0], // item count player 1 [0.5,1.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", "..43.", "...34", "44343", "4..4.", ], [ [0,3], // coordinates player 1 [2,2], // coordinates player 2 [0.5,0.5,1.0,1.0], // item count player 1 [0.5,1.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", "..43.", "...34", ".4343", "4..4.", ], [ [0,4], // coordinates player 1 [3,2], // coordinates player 2 [0.5,0.5,1.0,1.0], // item count player 1 [0.5,1.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", "..43.", "...34", ".4343", "4..4.", ], [ [0,4], // coordinates player 1 [3,2], // coordinates player 2 [0.5,0.5,1.0,2.0], // item count player 1 [0.5,1.5,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", "..43.", "....4", ".4343", "...4.", ], [ [1,4], // coordinates player 1 [3,1], // coordinates player 2 [0.5,0.5,1.0,2.0], // item count player 1 [0.5,1.5,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", "..43.", "....4", ".4343", "...4.", ], [ [1,3], // coordinates player 1 [3,1], // coordinates player 2 [0.5,0.5,1.0,2.0], // item count player 1 [0.5,1.5,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", "..4..", "....4", ".4343", "...4.", ], [ [1,3], // coordinates player 1 [3,2], // coordinates player 2 [0.5,0.5,1.0,3.0], // item count player 1 [0.5,1.5,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", "..4..", "....4", "..343", "...4.", ], [ [2,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,0.5,1.0,3.0], // item count player 1 [0.5,1.5,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", "..4..", "....4", "..343", "...4.", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.5,0.5,2.0,3.0], // item count player 1 [0.5,1.5,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", "..4..", "....4", "...43", "...4.", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,0.5,2.0,3.0], // item count player 1 [0.5,1.5,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", "..4..", "....4", "...43", "...4.", ], [ [3,3], // coordinates player 1 [4,3], // coordinates player 2 [0.5,0.5,2.0,4.0], // item count player 1 [0.5,1.5,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", "..4..", "....4", "....3", "...4.", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.5,0.5,2.0,4.0], // item count player 1 [0.5,1.5,3.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", "..4..", "....4", ".....", "...4.", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.5,0.5,2.0,4.0], // item count player 1 [0.5,1.5,3.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", "..4..", "....4", ".....", "...4.", ], ["player 1 wins (opponent threw an exception)"] ]