Player 1 (): ICheat.js
vs
Player 2 (): Juicy Comes First v2.js

backpauseplayforward
[ [ [14,10], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3.2.3.......", "...............", "...............", ".............2.", ".......3.1.....", "...............", "...............", ], [ [13,10], // coordinates player 1 [13,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3.2.3.......", "...............", "...............", ".............2.", ".......3.1.....", "...............", "...............", ], [ [13,11], // coordinates player 1 [13,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3.2.3.......", "...............", "...............", ".............2.", ".......3.1.....", "...............", "...............", ], [ [13,11], // coordinates player 1 [13,11], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3.2.3.......", "...............", "...............", "...............", ".......3.1.....", "...............", "...............", ], [ [12,11], // coordinates player 1 [12,11], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3.2.3.......", "...............", "...............", "...............", ".......3.1.....", "...............", "...............", ], [ [11,11], // coordinates player 1 [11,11], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3.2.3.......", "...............", "...............", "...............", ".......3.1.....", "...............", "...............", ], [ [10,11], // coordinates player 1 [10,11], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3.2.3.......", "...............", "...............", "...............", ".......3.1.....", "...............", "...............", ], [ [9,11], // coordinates player 1 [9,11], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3.2.3.......", "...............", "...............", "...............", ".......3.1.....", "...............", "...............", ], [ [9,12], // coordinates player 1 [9,12], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3.2.3.......", "...............", "...............", "...............", ".......3.1.....", "...............", "...............", ], [ [9,12], // coordinates player 1 [9,12], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3.2.3.......", "...............", "...............", "...............", ".......3.......", "...............", "...............", ], [ [8,12], // coordinates player 1 [8,12], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3.2.3.......", "...............", "...............", "...............", ".......3.......", "...............", "...............", ], [ [7,12], // coordinates player 1 [7,12], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3.2.3.......", "...............", "...............", "...............", ".......3.......", "...............", "...............", ], [ [7,12], // coordinates player 1 [7,12], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3.2.3.......", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,11], // coordinates player 1 [7,11], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3.2.3.......", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,10], // coordinates player 1 [7,10], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3.2.3.......", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,9], // coordinates player 1 [7,9], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3.2.3.......", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,8], // coordinates player 1 [7,8], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3.2.3.......", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,8], // coordinates player 1 [6,8], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3.2.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,8], // coordinates player 1 [5,8], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3.2.........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,4], // coordinates player 1 [5,4], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,3], // coordinates player 1 [6,3], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,2], // coordinates player 1 [7,3], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "......3........", "........2......", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,2], // coordinates player 1 [8,3], // coordinates player 2 [0.5,0.5,3.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........2......", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,3], // coordinates player 1 [8,3], // coordinates player 2 [0.5,0.5,3.0], // item count player 1 [0.5,2.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]