Player 1 (): switcher3.js
vs
Player 2 (): Nux-t2.js

backpauseplayforward
[ [ [11,14], // coordinates player 1 [11,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2..1.........3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "....32.........", "...............", ], [ [11,13], // coordinates player 1 [11,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2..1.........3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "....32.........", "...............", ], [ [11,12], // coordinates player 1 [10,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2..1.........3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "....32.........", "...............", ], [ [11,11], // coordinates player 1 [9,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2..1.........3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "....32.........", "...............", ], [ [11,10], // coordinates player 1 [8,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2..1.........3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "....32.........", "...............", ], [ [11,9], // coordinates player 1 [7,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2..1.........3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "....32.........", "...............", ], [ [11,8], // coordinates player 1 [6,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2..1.........3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "....32.........", "...............", ], [ [11,7], // coordinates player 1 [5,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2..1.........3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "....32.........", "...............", ], [ [11,6], // coordinates player 1 [5,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2..1.........3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "....3..........", "...............", ], [ [11,5], // coordinates player 1 [4,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2..1.........3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "....3..........", "...............", ], [ [11,4], // coordinates player 1 [4,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2..1.........3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [11,3], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2..1.........3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [10,3], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2..1.........3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [9,3], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2..1.........3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [8,3], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2..1.........3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [7,3], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2..1.........3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [6,3], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2..1.........3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [5,3], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2..1.........3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [4,3], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2..1.........3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [3,3], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2..1.........3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [3,3], // coordinates player 1 [4,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2............3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [3,4], // coordinates player 1 [3,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2............3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [2,4], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2............3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [1,4], // coordinates player 1 [1,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2............3.", ".2.............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [1,4], // coordinates player 1 [0,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", "2............3.", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [1,3], // coordinates player 1 [0,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", ".............3.", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [1,2], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", ".............3.", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [1,1], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", ".............3.", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [1,0], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", ".............3.", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [2,0], // coordinates player 1 [3,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", ".............3.", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [3,0], // coordinates player 1 [4,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", ".............3.", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [4,0], // coordinates player 1 [5,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", ".............3.", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [5,0], // coordinates player 1 [6,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", ".............3.", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [6,0], // coordinates player 1 [7,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3........", "...............", ".......3.......", ".............3.", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [6,0], // coordinates player 1 [7,2], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [6,1], // coordinates player 1 [7,3], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [6,2], // coordinates player 1 [8,3], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [6,3], // coordinates player 1 [9,3], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [7,3], // coordinates player 1 [10,3], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [8,3], // coordinates player 1 [11,3], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [9,3], // coordinates player 1 [12,3], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [10,3], // coordinates player 1 [13,3], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".............3.", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [11,3], // coordinates player 1 [13,3], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]