Player 1 (): YTIKWIDHH v2.1.4.js
vs
Player 2 (): Bytehood.js

backpauseplayforward
[ [ [2,8], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".2.............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "........2.....3", "...........2...", "...............", ".......3.......", ".........3....1", ], [ [2,9], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".2.............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "........2.....3", "...........2...", "...............", ".......3.......", ".........3....1", ], [ [2,10], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".2.............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "........2.....3", "...........2...", "...............", ".......3.......", ".........3....1", ], [ [3,10], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".2.............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "........2.....3", "...........2...", "...............", ".......3.......", ".........3....1", ], [ [4,10], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".2.............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "........2.....3", "...........2...", "...............", ".......3.......", ".........3....1", ], [ [5,10], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".2.............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "........2.....3", "...........2...", "...............", ".......3.......", ".........3....1", ], [ [6,10], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".2.............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "........2.....3", "...........2...", "...............", ".......3.......", ".........3....1", ], [ [7,10], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".2.............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "........2.....3", "...........2...", "...............", ".......3.......", ".........3....1", ], [ [8,10], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".2.............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "........2.....3", "...........2...", "...............", ".......3.......", ".........3....1", ], [ [8,10], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "..............3", "...........2...", "...............", ".......3.......", ".........3....1", ], [ [8,11], // coordinates player 1 [2,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "..............3", "...........2...", "...............", ".......3.......", ".........3....1", ], [ [9,11], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "..............3", "...........2...", "...............", ".......3.......", ".........3....1", ], [ [10,11], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "..............3", "...........2...", "...............", ".......3.......", ".........3....1", ], [ [11,11], // coordinates player 1 [5,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "..............3", "...........2...", "...............", ".......3.......", ".........3....1", ], [ [11,11], // coordinates player 1 [6,1], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", ".......3.......", ".........3....1", ], [ [11,10], // coordinates player 1 [7,1], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", ".......3.......", ".........3....1", ], [ [12,10], // coordinates player 1 [7,2], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", ".......3.......", ".........3....1", ], [ [13,10], // coordinates player 1 [7,3], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", ".......3.......", ".........3....1", ], [ [14,10], // coordinates player 1 [7,4], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", ".......3.......", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", ".......3.......", ".........3....1", ], [ [14,10], // coordinates player 1 [7,4], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", ".........3....1", ], [ [14,11], // coordinates player 1 [8,4], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", ".........3....1", ], [ [14,12], // coordinates player 1 [8,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", ".........3....1", ], [ [14,13], // coordinates player 1 [8,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", ".........3....1", ], [ [14,14], // coordinates player 1 [7,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", ".........3....1", ], [ [14,14], // coordinates player 1 [7,4], // coordinates player 2 [1.0,2.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", ".........3.....", ], ["player 1 wins"] ]