Player 1 (): 5-heatbot.js
vs
Player 2 (): DarkGalvanicPhoenix_B.js

backpauseplayforward
[ [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", ".........3.....", "...............", "..........1....", "..............2", "...............", ".3.............", "...............", "..............2", "...............", "............3..", "...............", "...............", ".2.............", ".......3.......", ], [ [4,3], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", ".........3.....", "...............", "..........1....", "..............2", "...............", ".3.............", "...............", "..............2", "...............", "............3..", "...............", "...............", ".2.............", ".......3.......", ], [ [5,3], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", ".........3.....", "...............", "..........1....", "..............2", "...............", ".3.............", "...............", "..............2", "...............", "............3..", "...............", "...............", ".2.............", ".......3.......", ], [ [6,3], // coordinates player 1 [7,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", ".........3.....", "...............", "..........1....", "..............2", "...............", ".3.............", "...............", "..............2", "...............", "............3..", "...............", "...............", ".2.............", ".......3.......", ], [ [7,3], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", ".........3.....", "...............", "..........1....", "..............2", "...............", ".3.............", "...............", "..............2", "...............", "............3..", "...............", "...............", ".2.............", ".......3.......", ], [ [8,3], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", ".........3.....", "...............", "..........1....", "..............2", "...............", ".3.............", "...............", "..............2", "...............", "............3..", "...............", "...............", ".2.............", ".......3.......", ], [ [9,3], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", ".........3.....", "...............", "..........1....", "..............2", "...............", ".3.............", "...............", "..............2", "...............", "............3..", "...............", "...............", ".2.............", ".......3.......", ], [ [10,3], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", ".........3.....", "...............", "..........1....", "..............2", "...............", ".3.............", "...............", "..............2", "...............", "............3..", "...............", "...............", ".2.............", ".......3.......", ], [ [10,3], // coordinates player 1 [10,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", ".........3.....", "...............", "...............", "..............2", "...............", ".3.............", "...............", "..............2", "...............", "............3..", "...............", "...............", ".2.............", ".......3.......", ], [ [9,3], // coordinates player 1 [11,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", ".........3.....", "...............", "...............", "..............2", "...............", ".3.............", "...............", "..............2", "...............", "............3..", "...............", "...............", ".2.............", ".......3.......", ], [ [9,2], // coordinates player 1 [12,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", ".........3.....", "...............", "...............", "..............2", "...............", ".3.............", "...............", "..............2", "...............", "............3..", "...............", "...............", ".2.............", ".......3.......", ], [ [9,1], // coordinates player 1 [13,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", ".........3.....", "...............", "...............", "..............2", "...............", ".3.............", "...............", "..............2", "...............", "............3..", "...............", "...............", ".2.............", ".......3.......", ], [ [9,1], // coordinates player 1 [14,3], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "..............2", "...............", ".3.............", "...............", "..............2", "...............", "............3..", "...............", "...............", ".2.............", ".......3.......", ], [ [9,2], // coordinates player 1 [14,4], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "..............2", "...............", ".3.............", "...............", "..............2", "...............", "............3..", "...............", "...............", ".2.............", ".......3.......", ], [ [9,3], // coordinates player 1 [14,4], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "..............2", "...............", "............3..", "...............", "...............", ".2.............", ".......3.......", ], [ [9,4], // coordinates player 1 [14,5], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "..............2", "...............", "............3..", "...............", "...............", ".2.............", ".......3.......", ], [ [9,5], // coordinates player 1 [14,6], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "..............2", "...............", "............3..", "...............", "...............", ".2.............", ".......3.......", ], [ [9,6], // coordinates player 1 [14,7], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "..............2", "...............", "............3..", "...............", "...............", ".2.............", ".......3.......", ], [ [9,7], // coordinates player 1 [14,8], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "..............2", "...............", "............3..", "...............", "...............", ".2.............", ".......3.......", ], [ [9,8], // coordinates player 1 [14,8], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "............3..", "...............", "...............", ".2.............", ".......3.......", ], [ [9,8], // coordinates player 1 [14,8], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", "............3..", "...............", "...............", ".2.............", ".......3.......", ], ["player 1 wins (opponent threw an exception)"] ]