Player 1 (): Gilgamech's Juicer.js
vs
Player 2 (): shiner more penalty.js

backpauseplayforward
[ [ [12,9], // coordinates player 1 [12,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "........3......", "...............", "........2..2...", "...........3...", "...............", "...............", "..........1....", "...............", ], [ [12,10], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "........3......", "...............", "........2..2...", "...........3...", "...............", "...............", "..........1....", "...............", ], [ [12,11], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "........3......", "...............", "........2......", "...........3...", "...............", "...............", "..........1....", "...............", ], [ [11,11], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "........3......", "...............", "........2......", "...........3...", "...............", "...............", "..........1....", "...............", ], [ [11,12], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "........3......", "...............", "........2......", "...............", "...............", "...............", "..........1....", "...............", ], [ [10,12], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "........3......", "...............", "........2......", "...............", "...............", "...............", "..........1....", "...............", ], [ [10,13], // coordinates player 1 [10,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "........3......", "...............", "........2......", "...............", "...............", "...............", "..........1....", "...............", ], [ [10,13], // coordinates player 1 [10,12], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "........3......", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", ], [ [10,12], // coordinates player 1 [9,12], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "........3......", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", ], [ [10,11], // coordinates player 1 [8,12], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "........3......", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", ], [ [9,11], // coordinates player 1 [8,11], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "........3......", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", ], [ [9,10], // coordinates player 1 [8,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "........3......", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", ], [ [8,10], // coordinates player 1 [8,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "........3......", "...............", "........2......", "...............", "...............", "...............", "...............", "...............", ], [ [8,9], // coordinates player 1 [8,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,8], // coordinates player 1 [8,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,7], // coordinates player 1 [8,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,7], // coordinates player 1 [8,7], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,7], // coordinates player 1 [7,7], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,7], // coordinates player 1 [6,7], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,7], // coordinates player 1 [4,7], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,6], // coordinates player 1 [3,5], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..32...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,5], // coordinates player 1 [3,5], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,3.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,3.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,4], // coordinates player 1 [1,5], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,3.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,3], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,3.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,3.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,3.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,3.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,3.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,3.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [1.0,0.0,2.5], // item count player 1 [0.0,3.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]