Player 1 (): ULIKETHATMRCRABS.js
vs
Player 2 (): Shrek is Life.lua

backpauseplayforward
[ [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3......", "..2.....1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [0,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3......", "..2.....1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [0,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3......", "..2.....1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [1,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3......", "..2.....1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [2,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3......", "..2.....1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [2,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3......", "........1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [3,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3......", "........1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [4,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3......", "........1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [3,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3......", "........1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [4,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3......", "........1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [3,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3......", "........1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [3,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3......", "........1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [3,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "........1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [3,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "........1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [4,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "........1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [4,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "........1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [4,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "........1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [4,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "........1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [5,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "........1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [5,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "........1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [4,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "........1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [4,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "........1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], [ [4,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", "........1.", "..........", "...32.....", "....3.....", "...3......", "..3.......", "..........", "........2.", "..........", ], ["no winner (game aborted)"] ]