Player 1 (): PINK ELEPHANTS.js
vs
Player 2 (): Evolver v0.1.js

backpauseplayforward
[ [ [2,9], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "....33.........", "...............", "...............", "........1......", "........2......", "............2..", "...............", ], [ [3,9], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "....33.........", "...............", "...............", "........1......", "........2......", "............2..", "...............", ], [ [4,9], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "....33.........", "...............", "...............", "........1......", "........2......", "............2..", "...............", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "....33.........", "...............", "...............", "........1......", "........2......", "............2..", "...............", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "....33.........", "...............", "...............", "........1......", "........2......", "............2..", "...............", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "....3..........", "...............", "...............", "........1......", "........2......", "............2..", "...............", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "....3..........", "...............", "...............", "........1......", "........2......", "............2..", "...............", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "........1......", "........2......", "............2..", "...............", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "........1......", "........2......", "............2..", "...............", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "........1......", "........2......", "............2..", "...............", ], [ [7,8], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "........1......", "........2......", "............2..", "...............", ], [ [8,8], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "........1......", "........2......", "............2..", "...............", ], [ [8,9], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "........1......", "........2......", "............2..", "...............", ], [ [8,10], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "........1......", "........2......", "............2..", "...............", ], [ [8,11], // coordinates player 1 [8,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "........1......", "........2......", "............2..", "...............", ], [ [8,11], // coordinates player 1 [8,11], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "............2..", "...............", ], [ [8,12], // coordinates player 1 [8,12], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "............2..", "...............", ], [ [8,12], // coordinates player 1 [8,12], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", "...............", ], [ [9,12], // coordinates player 1 [9,12], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", "...............", ], [ [10,12], // coordinates player 1 [10,12], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", "...............", ], [ [11,12], // coordinates player 1 [11,12], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", "...............", ], [ [11,13], // coordinates player 1 [11,13], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", "...............", ], [ [12,13], // coordinates player 1 [12,13], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............2..", "...............", ], [ [12,13], // coordinates player 1 [12,13], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,12], // coordinates player 1 [12,12], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,11], // coordinates player 1 [12,11], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,9], // coordinates player 1 [12,9], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,8], // coordinates player 1 [12,8], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,7], // coordinates player 1 [12,7], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,6], // coordinates player 1 [12,6], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,5], // coordinates player 1 [12,5], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,5], // coordinates player 1 [11,5], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,4], // coordinates player 1 [11,4], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,3], // coordinates player 1 [11,3], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.....3...", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,3], // coordinates player 1 [11,3], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.........", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,3], // coordinates player 1 [10,3], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.........", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,3], // coordinates player 1 [9,3], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.........", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,3], // coordinates player 1 [8,3], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.........", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,4], // coordinates player 1 [7,3], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.........", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,5], // coordinates player 1 [6,3], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.........", "....3..........", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,5], // coordinates player 1 [5,3], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", ".....2.........", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,4], // coordinates player 1 [5,3], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,4], // coordinates player 1 [5,4], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,4], // coordinates player 1 [4,4], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,4], // coordinates player 1 [4,4], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]