Player 1 (): TimeAdaptiveMinimax.js
vs
Player 2 (): Be Efficient.js

backpauseplayforward
[ [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.213", "...2.", "3....", "2....", "..3.3", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.213", "...2.", "3....", "2....", "..3.3", ], [ [3,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.213", "...2.", "3....", "2....", "....3", ], [ [3,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.213", "...2.", "3....", "2....", "....3", ], [ [3,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.213", "...2.", "3....", "2....", "....3", ], [ [3,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.213", "...2.", "3....", "2....", "....3", ], [ [3,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3.213", "...2.", "3....", "2....", "....3", ], [ [3,0], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3...3", "...2.", "3....", "2....", "....3", ], [ [2,0], // coordinates player 1 [2,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3...3", "...2.", "3....", "2....", "....3", ], [ [1,0], // coordinates player 1 [3,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3...3", "...2.", "3....", "2....", "....3", ], [ [0,0], // coordinates player 1 [3,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3...3", ".....", "3....", "2....", "....3", ], [ [0,0], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".....", "3....", "2....", "....3", ], [ [0,1], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".....", "3....", "2....", "....3", ], [ [0,1], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".....", "3....", "2....", "....3", ], ["player 2 wins (opponent return no move or an invalid move)"] ]