Player 1 (): idk.js
vs
Player 2 (): carnivore.js

backpauseplayforward
[ [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "1...........", "......2.....", ".......3....", "............", "......2.....", "..3.....3...", ], [ [2,10], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "1...........", "......2.....", ".......3....", "............", "......2.....", "..3.....3...", ], [ [2,11], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "1...........", "......2.....", ".......3....", "............", "......2.....", "..3.....3...", ], [ [2,11], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "1...........", "......2.....", ".......3....", "............", "......2.....", "........3...", ], [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "1...........", "......2.....", ".......3....", "............", "......2.....", "........3...", ], [ [2,9], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "1...........", "......2.....", ".......3....", "............", "......2.....", "........3...", ], [ [2,8], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "1...........", "......2.....", ".......3....", "............", "......2.....", "........3...", ], [ [2,7], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "1...........", "......2.....", ".......3....", "............", "......2.....", "........3...", ], [ [2,6], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "1...........", "......2.....", ".......3....", "............", "......2.....", "........3...", ], [ [1,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "1...........", "......2.....", ".......3....", "............", "......2.....", "........3...", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "1...........", "......2.....", ".......3....", "............", "......2.....", "........3...", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "......2.....", ".......3....", "............", "......2.....", "........3...", ], [ [1,6], // coordinates player 1 [1,6], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "......2.....", ".......3....", "............", "......2.....", "........3...", ], [ [2,6], // coordinates player 1 [2,6], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "......2.....", ".......3....", "............", "......2.....", "........3...", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "......2.....", ".......3....", "............", "......2.....", "........3...", ], [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "......2.....", ".......3....", "............", "......2.....", "........3...", ], [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "......2.....", ".......3....", "............", "......2.....", "........3...", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "......2.....", ".......3....", "............", "......2.....", "........3...", ], [ [6,7], // coordinates player 1 [6,7], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "......2.....", ".......3....", "............", "......2.....", "........3...", ], [ [6,7], // coordinates player 1 [6,7], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", ".......3....", "............", "......2.....", "........3...", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", ".......3....", "............", "......2.....", "........3...", ], [ [7,8], // coordinates player 1 [7,8], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", ".......3....", "............", "......2.....", "........3...", ], [ [7,8], // coordinates player 1 [7,8], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", "............", "............", "......2.....", "........3...", ], [ [7,9], // coordinates player 1 [7,9], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", "............", "............", "......2.....", "........3...", ], [ [7,10], // coordinates player 1 [7,10], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", "............", "............", "......2.....", "........3...", ], [ [6,10], // coordinates player 1 [6,10], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", "............", "............", "......2.....", "........3...", ], [ [6,10], // coordinates player 1 [6,10], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", "............", "............", "............", "........3...", ], [ [6,11], // coordinates player 1 [7,10], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", "............", "............", "............", "........3...", ], [ [7,11], // coordinates player 1 [7,11], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", "............", "............", "............", "........3...", ], [ [8,11], // coordinates player 1 [8,11], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", "............", "............", "............", "........3...", ], [ [8,11], // coordinates player 1 [8,11], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", "............", "............", "............", "............", ], [ [8,10], // coordinates player 1 [8,10], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", "............", "............", "............", "............", ], [ [8,9], // coordinates player 1 [8,9], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", "............", "............", "............", "............", ], [ [8,8], // coordinates player 1 [8,8], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", "............", "............", "............", "............", ], [ [8,7], // coordinates player 1 [8,7], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", "............", "............", "............", "............", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", "............", "............", "............", "............", ], [ [8,5], // coordinates player 1 [7,6], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", "............", "............", "............", "............", ], [ [8,4], // coordinates player 1 [7,5], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", "............", "............", "............", "............", ], [ [7,4], // coordinates player 1 [6,5], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", "............", "............", "............", "............", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", "............", "............", "............", "............", ], [ [5,4], // coordinates player 1 [5,4], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", ".....3......", "............", "............", "............", "............", "............", "............", "............", ], [ [5,4], // coordinates player 1 [5,4], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [5,3], // coordinates player 1 [5,3], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [5,2], // coordinates player 1 [5,2], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [5,1], // coordinates player 1 [5,1], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...32.......", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...3........", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...3........", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], ["no winner"] ]