Player 1 (): CORE v1.js
vs
Player 2 (): DarkGalvanicPhoenix_3.js

backpauseplayforward
[ [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".3333..", ".2.2.1.", "2.3....", ".......", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".3333..", ".2.2.1.", "2.3....", ".......", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".3333..", ".2.2.1.", "2.3....", ".......", ], [ [5,4], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".3333..", ".2.2.1.", "2.3....", ".......", ], [ [5,4], // coordinates player 1 [5,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".3333..", ".2.2...", "2.3....", ".......", ], [ [5,3], // coordinates player 1 [4,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".3333..", ".2.2...", "2.3....", ".......", ], [ [4,3], // coordinates player 1 [3,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".3333..", ".2.2...", "2.3....", ".......", ], [ [4,3], // coordinates player 1 [3,4], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".333...", ".2.....", "2.3....", ".......", ], [ [3,3], // coordinates player 1 [2,4], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".333...", ".2.....", "2.3....", ".......", ], [ [3,3], // coordinates player 1 [1,4], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".33....", ".2.....", "2.3....", ".......", ], [ [2,3], // coordinates player 1 [1,4], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".33....", ".......", "2.3....", ".......", ], [ [2,3], // coordinates player 1 [1,4], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".33....", ".......", "2.3....", ".......", ], ["player 1 wins (opponent threw an exception)"] ]