Player 1 (): less_naive_bot.js
vs
Player 2 (): DarkGalvanicPhoenix_3.js

backpauseplayforward
[ [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.4.", ".4234", "24.33", ".13..", ".4442", ], [ [1,2], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.4.", ".4234", "24.33", ".13..", ".4442", ], [ [1,2], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.4.", ".4234", "2..33", ".13..", ".4442", ], [ [0,2], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.4.", ".4234", "2..33", "..3..", ".4442", ], [ [0,2], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.4.", ".4234", "...33", "..3..", ".4442", ], [ [1,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.4.", ".4234", "...33", "..3..", ".4442", ], [ [1,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.4.", ".4234", "...33", "..3..", ".4442", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.4.", "..234", "...33", "..3..", ".4442", ], [ [1,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,1.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.4.", "..234", "...33", "..3..", ".4442", ], [ [1,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,1.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4.", "...34", "...33", "..3..", ".4442", ], [ [2,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,1.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4.", "...34", "...33", "..3..", ".4442", ], [ [3,0], // coordinates player 1 [3,2], // coordinates player 2 [0.0,1.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4.", "...34", "...33", "..3..", ".4442", ], [ [3,0], // coordinates player 1 [3,3], // coordinates player 2 [0.0,1.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "...34", "...33", "..3..", ".4442", ], [ [3,1], // coordinates player 1 [4,3], // coordinates player 2 [0.0,1.0,1.0,3.0], // item count player 1 [1.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "...34", "...33", "..3..", ".4442", ], [ [3,1], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,2.0,3.0], // item count player 1 [1.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "....4", "...33", "..3..", ".4442", ], [ [3,2], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,2.0,3.0], // item count player 1 [1.0,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "....4", "...33", "..3..", ".444.", ], [ [3,2], // coordinates player 1 [4,3], // coordinates player 2 [0.0,1.0,3.0,3.0], // item count player 1 [1.0,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "....4", "....3", "..3..", ".444.", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,3.0,3.0], // item count player 1 [1.0,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "....4", "....3", "..3..", ".444.", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,3.5,3.0], // item count player 1 [1.0,2.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "....4", ".....", "..3..", ".444.", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,3.5,3.0], // item count player 1 [1.0,2.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "....4", ".....", "..3..", ".444.", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,3.5,3.5], // item count player 1 [1.0,2.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", "..3..", ".444.", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,3.5,3.5], // item count player 1 [1.0,2.0,0.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", "..3..", ".444.", ], ["player 1 wins (opponent threw an exception)"] ]