Player 1 (): champu 4.js
vs
Player 2 (): PINK ELEPHANTS.js

backpauseplayforward
[ [ [10,12], // coordinates player 1 [10,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", ".3.1...........", ], [ [9,12], // coordinates player 1 [9,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", ".3.1...........", ], [ [8,12], // coordinates player 1 [8,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", ".3.1...........", ], [ [7,12], // coordinates player 1 [7,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", ".3.1...........", ], [ [6,12], // coordinates player 1 [6,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", ".3.1...........", ], [ [5,12], // coordinates player 1 [5,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", ".3.1...........", ], [ [4,12], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", ".3.1...........", ], [ [3,12], // coordinates player 1 [3,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", ".3.1...........", ], [ [3,13], // coordinates player 1 [3,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", ".3.1...........", ], [ [3,14], // coordinates player 1 [3,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", ".3.1...........", ], [ [3,14], // coordinates player 1 [3,14], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", ".3.............", ], [ [2,14], // coordinates player 1 [2,14], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", ".3.............", ], [ [1,14], // coordinates player 1 [1,14], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", ".3.............", ], [ [1,14], // coordinates player 1 [1,14], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [0,14], // coordinates player 1 [1,13], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [0,13], // coordinates player 1 [1,12], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [0,12], // coordinates player 1 [1,11], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [0,11], // coordinates player 1 [1,10], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [1,9], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [0,9], // coordinates player 1 [1,8], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [0,8], // coordinates player 1 [1,7], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [0,7], // coordinates player 1 [1,6], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [0,6], // coordinates player 1 [1,5], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "2..............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [6,5], // coordinates player 1 [6,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [6,3], // coordinates player 1 [6,3], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [6,2], // coordinates player 1 [6,2], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [6,2], // coordinates player 1 [6,2], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [7,2], // coordinates player 1 [7,2], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [8,2], // coordinates player 1 [8,2], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [9,2], // coordinates player 1 [9,2], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [10,2], // coordinates player 1 [10,2], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [10,1], // coordinates player 1 [10,1], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [10,0], // coordinates player 1 [10,0], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........2...3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [10,0], // coordinates player 1 [10,0], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [12,0], // coordinates player 1 [12,0], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [13,0], // coordinates player 1 [13,0], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [14,0], // coordinates player 1 [14,0], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..............3", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [14,0], // coordinates player 1 [14,0], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [13,0], // coordinates player 1 [14,1], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [12,0], // coordinates player 1 [14,2], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [11,0], // coordinates player 1 [14,3], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [10,0], // coordinates player 1 [14,4], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [10,1], // coordinates player 1 [14,5], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [10,2], // coordinates player 1 [14,6], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [9,2], // coordinates player 1 [14,7], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [8,2], // coordinates player 1 [14,8], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [7,2], // coordinates player 1 [13,8], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [8,2], // coordinates player 1 [12,8], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [9,2], // coordinates player 1 [11,8], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [10,2], // coordinates player 1 [10,8], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [10,3], // coordinates player 1 [10,8], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [9,3], // coordinates player 1 [10,9], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [8,3], // coordinates player 1 [9,9], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [8,4], // coordinates player 1 [8,9], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "......3........", "...............", "...............", "...............", "...............", ], [ [8,5], // coordinates player 1 [8,9], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]