Player 1 (): DumbBot 1.lua
vs
Player 2 (): bocik.js

backpauseplayforward
[ [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "...............", "...............", "...............", "...............", "...3....1....2.", "...............", "...............", ".........2..3..", "...............", "...............", "...............", ".3.3...........", "...............", "............3..", ], [ [12,10], // coordinates player 1 [12,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "...............", "...............", "...............", "...............", "...3....1....2.", "...............", "...............", ".........2..3..", "...............", "...............", "...............", ".3.3...........", "...............", "............3..", ], [ [11,10], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "...............", "...............", "...............", "...............", "...3....1....2.", "...............", "...............", ".........2..3..", "...............", "...............", "...............", ".3.3...........", "...............", "............3..", ], [ [11,10], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "...............", "...............", "...............", "...............", "...3....1....2.", "...............", "...............", ".........2.....", "...............", "...............", "...............", ".3.3...........", "...............", "............3..", ], [ [11,11], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "...............", "...............", "...............", "...............", "...3....1....2.", "...............", "...............", ".........2.....", "...............", "...............", "...............", ".3.3...........", "...............", "............3..", ], [ [11,11], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "...............", "...............", "...............", "...............", "...3....1....2.", "...............", "...............", ".........2.....", "...............", "...............", "...............", ".3.3...........", "...............", "............3..", ], [ [12,11], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "...............", "...............", "...............", "...............", "...3....1....2.", "...............", "...............", ".........2.....", "...............", "...............", "...............", ".3.3...........", "...............", "............3..", ], [ [12,11], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "...............", "...............", "...............", "...............", "...3....1....2.", "...............", "...............", ".........2.....", "...............", "...............", "...............", ".3.3...........", "...............", "............3..", ], [ [12,12], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "...............", "...............", "...............", "...............", "...3....1....2.", "...............", "...............", ".........2.....", "...............", "...............", "...............", ".3.3...........", "...............", "............3..", ], [ [12,12], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "...............", "...............", "...............", "...............", "...3....1....2.", "...............", "...............", ".........2.....", "...............", "...............", "...............", ".3.3...........", "...............", "............3..", ], [ [12,11], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "...............", "...............", "...............", "...............", "...3....1....2.", "...............", "...............", ".........2.....", "...............", "...............", "...............", ".3.3...........", "...............", "............3..", ], [ [12,11], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "...............", "...............", "...............", "...............", "...3....1....2.", "...............", "...............", ".........2.....", "...............", "...............", "...............", ".3.3...........", "...............", "............3..", ], [ [12,10], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "...............", "...............", "...............", "...............", "...3....1....2.", "...............", "...............", ".........2.....", "...............", "...............", "...............", ".3.3...........", "...............", "............3..", ], [ [12,10], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "...............", "...............", "...............", "...............", "...3....1....2.", "...............", "...............", ".........2.....", "...............", "...............", "...............", ".3.3...........", "...............", "............3..", ], [ [12,9], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "...............", "...............", "...............", "...............", "...3....1....2.", "...............", "...............", ".........2.....", "...............", "...............", "...............", ".3.3...........", "...............", "............3..", ], [ [12,9], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "...............", "...............", "...............", "...............", "...3....1....2.", "...............", "...............", ".........2.....", "...............", "...............", "...............", ".3.3...........", "...............", "............3..", ], [ [12,10], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "...............", "...............", "...............", "...............", "...3....1....2.", "...............", "...............", ".........2.....", "...............", "...............", "...............", ".3.3...........", "...............", "............3..", ], [ [12,10], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.........", "...............", "...............", "...............", "...............", "...3....1....2.", "...............", "...............", ".........2.....", "...............", "...............", "...............", ".3.3...........", "...............", "............3..", ], ["no winner (game aborted)"] ]